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Uni

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About Uni

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  1. Uni

    When Should You Introduce a Cyber Demon?

    Umm yeah that was part of the less serious section of my suggestions. But keep in mind, some players still enjoy setups like that. Yeah of course. At the beginning you have to avoid it at all cost and afterwards when you progress in the map and find stronger weapons, you can decide if you want to eliminate it.
  2. Uni

    When Should You Introduce a Cyber Demon?

    When Should You Introduce a Cyber Demon? When you least expect it. *Muwahaha cough cough* On a more serious note, I think Cyberdemons works best either as a roaming threat you can't defeat yet or as a climax fight that introduce him in a setup the plays to his strengths. Cyberdemons are somewhat considered as a "boss monster" even though in modern times they are not as scary as they used to be in the early days due to higher skill level and modern controls but they should still not be underestimated. I personally like the roaming version being put in a sandbox map that can chase you all around the map while you still don't have the sufficient munitions to deal with since it adds a certain fear factor to the map and introduce a hazard you can't defeat, but playing a long map that ends up with a cool climax fight with it can also be quite enjoyable, especially if the arena or the setup is well-made. Or you can just throw in a shittons of Cyberdemons into the map and call it a day. Some players might enjoy that too.
  3. Uni

    Avactor Release !

    Congratulations on the release! Played the first two maps and so far, I'm really enjoying this. I would maybe tweak a few areas in terms of details and gameplay but nothing to heart breaking. Can't wait to see what's coming up next in those maps. Well done.
  4. Uni

    Avactor Release !

    Watching the trailer, I spotted new enemy type and different sprites for the monsters. Are you planning to update the weapons or modify their behavior in any way? Looks promising by the way.
  5. Uni

    Popular/highly rated WAD's you're not a fan of?

    Likewise. After playing through the first couple of maps, I just lost my interest and never came back to it.
  6. No, not really. Maybe for a few moments. There is not much going on in that little starting room to get you stuck there for too long to be honest. You have two basic game mechanics that you as a player can perform and it's either pressing the use key or shooting so if one of them is not working, might as well try the other.
  7. Uni

    GTA Doom. v5.0.1 - WIP

    GTA yet not a single car. What? :P
  8. Heretic - The Ethereal Crossbow. Probably the best weapon in the game and the most versatile. Good stopping power, rate of fire and overall damage. Hexen - Either Frost Shards or Timon's Axe. Both are extremely satisfying to use. Also the Quietus is very simple but awesome as well.
  9. Uni

    Doomworld Omega Project 2018

    Sorry for bumping but made a small update. *Replaced the MIDI track for something that would fit a Maximum Doom better. *Tiny gameplay tweaks and removed a custom texture. Link; https://www.dropbox.com/s/qqj604ia2eq3b8w/LADY_PALACE.wad?dl=0
  10. Uni

    REKKR - V1.15

    I can already imagine the article for this in the Cacowards. Congratulations on the release.
  11. Uni

    Post Your Doom Picture (Part 2)

    @Eradrop Looks really nice.
  12. Uni

    Your Guilty Doom Pleasure

    Fighting low-tier monsters like Former Humans, Imps, Demons/Spectres and Lost Souls, especially in large numbers. I find it really satisfying when the Chaingun and the Shotgun become really powerful again and using the Berserk pack on those monsters is always a joy.
  13. Uni

    Interception II (Complevel 9, Boom Megawad -- Accepting Playtesters!)

    MAP24 if it's still available.
  14. Uni

    Doomworld Omega Project 2018

    @Walter confetti Sure you can:
  15. Uni

    Doomworld Omega Project 2018

    Well first of all, thank you for the compliment and thank you for playing! Secondly, if you would like to share/showcase those "minor bugs", I would do my best to fix those in the next version. Thirdly,
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