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About ⇛Marnetmar⇛
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Brain Police
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The idea of this thread is very simple. 1. Gather a selection of images that appeal to you for some reason -- don't think too hard about this. 2. Use MSPaint or a collage maker like BeFunky to arrange these images into a collage 3. Post in this thread. Don't worry about whether people might like it or not -- just have fun!
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⇛Marnetmar⇛ changed their profile photo
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what is the specific origin of "an abstract kind of hell"?
⇛Marnetmar⇛ replied to OliveTree's topic in Everything Else
There was an edited version of the "abstract kind of feel" wojak going around, with flames and a skeleton added to make it into "abstract kind of hell": I thought this was appropriate for Sandy's abstract hell weirdness in Doom so I shopped his face onto it. I dunno who was responsible for the /vr/ post back in 2013, my memory doesn't go back that far and I would've been like 16 then. If it wasn't me, then it's a case of convergent evolution. -
what is the specific origin of "an abstract kind of hell"?
⇛Marnetmar⇛ replied to OliveTree's topic in Everything Else
The "abstract kind of hell" edit with Sandy's face was created by me a few years ago, but you're gonna have to take my word for it because I'm not about to expose my history of sardonic reddit shitposting (the absolute horror!) to Doomworld's prying eyes. I may have posted it elsewhere before then, I dunno -
I would not want to work as a barista in a doom wad, La Marzocco machines are too expensive to be exposed to demon carnage and the heat from the nearby hell lava would make all your shots pull funny.
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It's become rather ubiquitous to the Doomworld experience to me to see posts by naive newcomers who are new to forums in general and think "Oh no, this poor kid's about to get eaten alive" while my stomach drops a little. This isn't unique to Doomworld -- it's something baked into old school internet forum culture in general. While etiquette and best practices should be enforced, it doesn't take much effort at all to have a little compassion and empathy while enforcing them. As far as I'm concerned, the SA mindset of making newbies learn the ropes via inflicting pain on them ought to be a thing of the past.
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The Mourning Halls - Director's Cut Edition
⇛Marnetmar⇛ replied to ⇛Marnetmar⇛'s topic in WAD Releases & Development
I've made a wee change to the starting area. Have fun ;) Edit: @Clippy It looks like I've not done a particularly great job of signposting the two teleporters in the big blood area that take you to the outer ledge; Biodegradable had the same issue as well. Are there any changes you would suggest to make them more clear? -
I'm have not Talent about Doom 64 and LGBT.
⇛Marnetmar⇛ replied to Mr. Smirking Fame's topic in Doom General
Doom 64 was one of the first Doom games to support bisexual lighting, edged out only by 1995's PSX Doom. Doom 64's texture palette may be dull and grey, but alas, its colored lighting allows for all colors of the rainbow. Doom 64 is, always has been, and always shall be, an ally -- one as strong as the forces of hell itself. -
Before converting to Mormonism in the late 1980s, Sandy Peterson suffered from a severe case of alcoholism, earning him the industry nickname of "Brandy Petersen"
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Sunlust is an erotic Doom visual novel in which Doomguy sets out on a quest to fuck the shit out of the sun -- an absolute rogering of solar proportions.
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The Mourning Halls - Director's Cut Edition
⇛Marnetmar⇛ replied to ⇛Marnetmar⇛'s topic in WAD Releases & Development
Just so everyone is aware, @hfc2x here played both versions of mourning halls back to back because he's a masochist who enjoys pain. Send him all of your most enormous maps, he will enjoy it very very much. -
Random thing angles in Doom Builder -- does anyone actually use these?
⇛Marnetmar⇛ replied to ⇛Marnetmar⇛'s question in Editing Questions
I'd not considered this at all! This answers the question, thank you. -
Random thing angles in Doom Builder -- does anyone actually use these?
⇛Marnetmar⇛ posted a question in Editing Questions
I don't know when this feature first showed up, but it's been in since at least the days of GZDoom Builder. It looks like it's an option on all map formats including vanilla; not really sure how that's supposed to work. Is there any practical use for this feature, and does anyone actually use it? -
The Mourning Halls - Director's Cut Edition
⇛Marnetmar⇛ replied to ⇛Marnetmar⇛'s topic in WAD Releases & Development
Update: Accidentally left a couple super hellslime sectors in that I forgot to remove, plus a couple texture misalignments in the starting area that I glossed over. Fixed and link updated. EDIT: God dammit, found a couple other bugs. Updated again.