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Marn

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  1. I've heard legends that Vela Pax's maps measure well over 10,000 sectors in size and that every start-to-exit session lasts 2-3 hours. This makes me incredibly self-conscious about my map size and I've heard that, rather than attempting to artificially enlarge my maps, I should invest in a map ring to improve map flow, thus making my maps -feel- bigger.

    Does anybody else have any experience using map rings, and do you have any advice or warnings? How many units in diameter should my map ring be?

    EDIT:

    Edited for clarification

    1. Show previous comments  3 more
    2. AD_79

      AD_79

      I think Stapler is talking about this:



      Building a map within a large circle. Valiant MAP26 used as an example (the circle is about 7500 units in diameter; it's not a very big map).

      Don't feel bad about making small/smaller maps, by the way! They have their place :)

    3. rdwpa

      rdwpa

      Yeah it's not the size of the bounding circle, but the motion of the liquid surrounding the playspace!

    4. Voltcom9

      Voltcom9

      I've never mapped using a map ring but it seems like a really neat idea. I think I'm going to apply this ring concept to my next map design.That concept idea had never even occurred to me.

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