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Marn

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  1. When I reach the detail/texturing stage of mapping, I've decided to work on one small area at a time by cutting that area out of the map, pasting it somewhere else, and then moving it back to its original location once everything is done. That way I don't get lost in a giant sea of lines and vertices and try to spread out a limited amount of time and effort over everything at once.

    1. 40oz

      40oz

      This is actually very smart, I can get really distracted with this type of stuff too and that's a very useful approach.

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