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Would someone be willing to give a more in depth explanation of the tall building effect and where it does and doesn't work?
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Is there a limit to the difference of height between the lowered and raised sky ceilings before there's a cutoff? Suppose I have a 128-tall Mt Erebus-style setup with multiple buildings, and then I plop a 5280-tall tower with a raised sky ceiling surrounding it, or some other similar ridiculous setup in the middle.
If the player can see the space behind+above those shorter buildings, where the taller tower should be, then it will be cut off. If you can arrange be heights and layout to prevent that, then you can avoid the problem, but it will likely be difficult there.
I'm digging the Girr fish.