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⇛Marnetmar⇛

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About ⇛Marnetmar⇛

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    Brain Police

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  1. Anyone know why Quake II 64 had a completely different set of maps instead of simplified versions of the originals?

    1. esselfortium

      esselfortium

      It was probably similar to the mindset behind Doom 64: creating new levels catered to the platform's specific capabilities means selling something new and exclusive, rather than releasing a worse version of levels that were already available in a more complete form elsewhere.

    2. ⇛Marnetmar⇛

      ⇛Marnetmar⇛

      Seems like a reasonable explanation. 

    3. Gerardo194

      Gerardo194

      esselfortium already gave a good explanation but I need to say I really loved playing those levels 

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