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Keeper Raul

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Posts posted by Keeper Raul

  1. Awesome mod! It's just what I wanted, make Doom 2 fresh and challenging again. But I have some problems/suggestions: Once upon a time John Romero said that the first thing you see in a level is very important, it helps build a good first impression, but I was kinda disappointed with this: http://imgur.com/a/TRhdP.
    The new enemy seems to be glitchy when I use this gameplay mod: https://www.doomworld.com/vb/wads-mods/69451-smooth-doom/
    Also, the monster in the bathroom at the beginning of "The Waste Tunnels" is too Duke Nukem for my taste, but maybe that's just me.
    Anyway, I hope this helps, keep up the good work!

  2. NOTE: This is for mouselook users only, and only works on GZDooM.
    This is a skybox version of Plutonia's "SKY3", the original texture looks very odd if you use mouselook, since it just fades to red at the top and bottom. That's why I made this skybox version of the texture, using the original patches to keep it faithful to the original. The top and bottom textures don't even connect, but you can barely notice it. If you have any help or suggestion I would like to know.