Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

sweety80

Members
  • Content count

    13
  • Joined

  • Last visited

Posts posted by sweety80


  1. I uploaded the music I recorded with the SC-155 last time, but this time I upload the soundtrack that I recorded with the airfont_380.
    Recorded with Sonic Studio 3 game presets and Dolby Atmos effects applied.
    There is a break in the middle of the music, but I will upload a corrected version later when I have time.

     

    https://www.mediafire.com/file/ucnvvfd1fpee5yv/DOOM_airfont_380.zip/file

     

    Have fun playing!😄


  2. SC-155 module soundtrack OGG file with reverb and sound improvement effects compared to SC-55.
    The soundtrack for the Doom 1 and 2 rereleases was quiet and had no reverb applied.

    DOOM 1

    https://www.mediafire.com/file/7snmg3196p66mez/DOOM_1_SC-155.zip/file

    "\steamapps\common\Ultimate Doom\rerelease\DOOM_Data\StreamingAssets\Soundtrack"


    DOOM 2

    https://www.mediafire.com/file/eoltifuaobmv0rn/DOOM_2_SC-155.zip/file

    "\steamapps\common\Doom 2\rerelease\DOOM II_Data\StreamingAssets\Soundtrack"


    Just back up and overwrite.
    Hope you enjoy the game.


  3. 6 hours ago, Nevander said:

    The problem is that each texture here is scaled up separately and then those combined textures are being used to build the switch texture, which doesn't seem to be correctly scaled. Basically, this switch texture consists of two other textures (the bar and the switch). The offsets are still right, but they are not scaled back down correctly.

     

    What needs to be done is the resulting finalized texture needs to be scaled up as it's own texture instead, then it would probably look fine. There are probably more that have this problem. This is something the mod author will need to do.

    Thank you for your reply.


  4. In Wolfenstein 3D TC, I converted the original file to TOPAZ GIGIAPIXEL, but when I run GZDOOM due to the increase in the image size, the texture size increases.
    What program should I write to reduce this to the same size as the original?
    If you have any help, please reply.
    You can also edit the file and upload it.

    Source file
    https://www.dropbox.com/s/63icib30ravwq55/Wolf3D_Resources.pk3?dl=0

    Conversion file (TOPAZ GIGAPIXEL AI)
    https://www.dropbox.com/s/nvfd61aj2e9tr63/wofl3dtextures.zip?dl=0


  5. Doom 64 Retribution AI HD

    https://www.moddb.com/mods/doom-64-retribution/addons/doom-64-retribution-ai-hd

     

    I would like to ask for your request because I do not have professional knowledge.
    The texture of the door looks big and doesn't look right during the game.
    I used to see the same thing in Doom Neural Upscale 0.95.
    Can anyone help me with this?
    I can't work because I don't have professional knowledge.
    I would like someone to complete this work for me.

    Screenshot_Doom_20190218_161735.jpg


  6. Doom 64 Retribution AI HD

    https://www.moddb.com/mods/doom-64-retribution/addons/doom-64-retribution-ai-hd

     

    I would like to ask for your request because I do not have professional knowledge.
    The texture of the door looks big and doesn't look right during the game.
    I used to see the same thing in Doom Neural Upscale 0.5.
    Can anyone help me with this?
    I can't work because I don't have professional knowledge.
    I would like someone to complete this work for me.

     

     

    Screenshot_Doom_20190218_161735.jpg

×