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Toph Bei Fong

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About Toph Bei Fong

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  1. Toph Bei Fong

    [v 0 .95] Doom Neural Upscale 2X

    this worked. Just entered path=NeuralUpscale2x_v0.95.zip and it loaded right up. I didn't know that so thanks.
  2. Toph Bei Fong

    [v 0 .95] Doom Neural Upscale 2X

    well when I rename it, it doesn't change to a pk3 file.
  3. Toph Bei Fong

    [v 0 .95] Doom Neural Upscale 2X

    How do I get the .pk3 file of this? Or how can I convert the file into a pk3?
  4. Toph Bei Fong

    Help changing ammo capacity for Zion HD

    i worked on this all weekend and could not figure it out.
  5. Toph Bei Fong

    Help changing ammo capacity for Zion HD

    Ok, the concept makes since but I've never made a wad file before at all so this will be new. So I basically need to make an actor for the max amount of ammo for each ammo type being bullets, shells, rockets and cells right? I'll take a look at this and work on it this weekend. Thank you for the info.
  6. Toph Bei Fong

    Help changing ammo capacity for Zion HD

    First let me start off by saying I appreciate the help, I do so I don't want to come off as ungrateful. I'm not good at all at modding doom. All I'm ok at is editing files, and very simple basic edits mind you. I wouldn't know how to create a mod for it. second, since I'm bad at modding doom or understanding it, I'm not sure I understand what you mean. but will this increase the amount of ammo the weapons can hold? So since I may be misunderstanding you, I will try to explain what I want to do. All I want to do is increase the amount of ammo you can carry. With and without the backpack. I'm not sure which file I need to edit to do this.
  7. I wanted to give the weapons the same ammo count as they would in the original doom (shotgun 50/100, bullets 200/400...etc) I've used slade to open up the file but I'm not sure where to change these values.
  8. when you pick up the plasma_gun upgrade in slot 6, you cannot change weapons anymore. This would not be an issue playing on PC because just hit another key bind but when I'm playing on Delta Touch (doom touch) I have to use a controller when playing on my nvidia SHIELD TV or tablet, so I need to be able to switch weapon using the previous/next weapon binds. Is there a way I can open up the mod in slade and fix this issue? edit: It seems this issue was fixed in 1-21-18, please ignore
  9. Hey I'm looking for the green armor shard .png file within the .pk3 file of the test build for project brutality 3.0 and I cannot find it anywhere. I wanted to use the file for PB 2.0. I found the health bonus item and the helmet .png files but I cannot find this one. Could you tell me what folder I should be looking in? I'm using slade. Can anyone help me out with this?
  10. Toph Bei Fong

    any wads that changes all the textures?

    thanks. I'm familiar with those but they also change the layout of the maps as well. Do total conversions always change the layout of the map? I was just looking for wads that just change the look
  11. Toph Bei Fong

    any wads that changes all the textures?

    Is there any place I can go to find wads that changes the textures for doom and doom II? I found one cool one that changes all the textures to hexen textures. Anything else out there like that?
  12. I'm trying to replace the assault rifle sound with a different one. When I replace the sound file, it changes but the sound if muffed. but if I use the new sound with a different file, like the pistol file, the sound works fine and sounds normal. please close, I figured it out
  13. Toph Bei Fong

    Need help with texture mods

  14. Toph Bei Fong

    Need help with texture mods

    big door 2 and 3 were not loading up correctly. I'm assuming because the wad was made for doom 2 and im using it for doom 1??? or maybe because I'm using brutal doom? Not sure but I just replaced them for one of the textures that I know worked properly. I can make a video for you when I get home if that would help.
  15. Toph Bei Fong

    Need help with texture mods

    holy crap I think I got it. the guy already had working textures in the wad some of them were just not compatible. Man this is friggin awesome. I just had to replace the non compatible textures with ones that are. thanks man
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