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CaptainManiac

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About CaptainManiac

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  1. ONE WORD:AWESOME!!!
  2. CaptainManiac

    AnDoomEdit WIP (Android Doom Level Editor)

    Where is the download link?
  3. CaptainManiac

    This map makes the game crash with mathematical impossibility

    I think it was the curved lines,I trashed that and started a new map but saved a couple of things from this map
  4. CaptainManiac

    This map makes the game crash with mathematical impossibility

    ok,did it work?
  5. CaptainManiac

    Doom: Eternal Announced at E3

    Awesome!
  6. CaptainManiac

    This map makes the game crash with mathematical impossibility

    http://www.mediafire.com/file/f0x56ryehqe8a35/Chillax2_Resources.pk3 https://realm667.com/index.php/de/texture-stock-mainmenu-152-97360/57-other-sources--styles2/1434-max-payne-textures These resources I use
  7. CaptainManiac

    This map makes the game crash with mathematical impossibility

    Hm,I will send the resources too.i use two resource packs for this map and load it with them and still does it.Does the polygon count also has effect?
  8. CaptainManiac

    This map makes the game crash with mathematical impossibility

    I am using Zandronum 3.0 and i build it in Zandronum UDMF in GZDB
  9. Ok,so,I was making that map and when I applied my latest touches the game crashes with 'integer divide by zero' error which means there is a mathematical impossibility.Can someone test it and fix it? Relax_NuclearGrounds.zip
  10. CaptainManiac

    Integer divide by zero crash?WHy?

    So,everything seemed cool when I made series of editions last times I tried to make the environment cooler and It threw me 'integer divide by zero' pile of shit code,and availabulity to send error report.I will compress the video with the problem and attach it here.Everything seemed to be cool even though the resources loaded slowly.Well,I am a drunkard,to drunkards everything seems cool :(. I regret joining the project I was making the adaptation for. My map crashes the game
  11. CaptainManiac

    So,ACS and DIalogue,can they be combined?

    i should open it.It is called Stronghold,well i should open it.In WOlfendoom there were only dialogs and actor controls for objectives but not cutscenes with ACS
  12. CaptainManiac

    So,ACS and DIalogue,can they be combined?

    Yes,but in the wiki there is no such thread about this nor are they tutorials
  13. so,i jave seen in some mods that you can make cutscenes with combinations of dialogue and ACS,is there really a way to make such synced dialogues and cutscenes?
  14. CaptainManiac

    Reload offsets confusion.How i believe myself that i can.Shite

    with that mistake found i may not continue to add reloading and altfires to other weapons
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