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Shtbag667

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About Shtbag667

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  1. Shtbag667

    what are you working on? I wanna see your wads.

    Working on a large outdoor area..
  2. Shtbag667

    Good wood door textures

    Ok, sure. You can PM it and I'll see what I can whip up.
  3. Shtbag667

    Good wood door textures

    I'm actually about to make some door textures for my mod - I can make a wooden one for you if you'd like. Just let me know basically what you're looking for i.e metal trim, skulls, blood, ect.
  4. Shtbag667

    Share Your Sprites!

    Damn, that looks awesome. How did you get such a smooth animation?
  5. Shtbag667

    what are you working on? I wanna see your wads.

    Started map 13 of htc3: Here's map 12 "the sparkle factory" which is technically finished but I'm sure gameplay will need tweaking:
  6. Shtbag667

    Post your Doom textures!

    Here's a simple bloody grate I just finished that might be of some use to someone.
  7. Shtbag667

    what are you working on? I wanna see your wads.

    Almost finished another map for HTC3:
  8. Shtbag667

    what are you working on? I wanna see your wads.

    I think I finished detailing map09 "the giggle caverns" for htc3 although I'll probably add more once I create more resources. Now I just need to work on gameplay and bugs.
  9. Shtbag667

    what are you working on? I wanna see your wads.

    I've started working on a cavern-like level for htc3. I made a multi sprite flame effect which looks cool in game. The same technique was used on the blue orbs (clown soul ammo) pictured. This map is about 1/2 complete.
  10. Shtbag667

    Doomworld Musicians, serenade us with your beautiful music!

    How about zombie freakout?
  11. Shtbag667

    Doomworld Musicians, serenade us with your beautiful music!

    So I've been in a musical mood lately and pumped out a bunch of video game-y sounding tracks that I think some people here might like. For the basses I've been using my eurorack setup. The other synth stuff is done with the zebra2 VST. Most of the tracks are unnamed because I suck at naming things. Here's an example:
  12. Shtbag667

    Share Your Sprites!

    Just finished another fire animation:
  13. Shtbag667

    Share Your Sprites!

    Thanks! I did some more fire stuff, this time I'm working on getting the attack / disappear animation for a clown boss finished. Here's the rough animation. It's gonna throw a fireball or something and then vanish momentarily and the reappear from some more fire I think. I'm figuring out what it should do as I go.
  14. Shtbag667

    Share Your Sprites!

    I've messed around with making some fire with bits of flame rising and fading away. It looks cool in motion. Next I need to give the actors the option to spew flame and / or smoke depending on the argument sent to the actor which shouldn't be too hard to accomplish. I'm not sure how I feel about the sprites themselves but it reads as fire so I guess they're ok.
  15. Shtbag667

    what are you working on? I wanna see your wads.

    I've been adding more details and starting adding enemies and such to map 8 of htc3: Happytime circus 3 will be a more traditional megawad in terms of gameplay. There won't be jump scares or anything this time around, I'm really just focused on making this fun to play. Once I make more progress I will make a thread for this project and will be looking for playtesters.
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