Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

BrutalDoomisAwesome

Members
  • Content count

    32
  • Joined

  • Last visited

About BrutalDoomisAwesome

  • Rank
    Green Marine

Recent Profile Visitors

147 profile views
  1. BrutalDoomisAwesome

    What Do You Think Of The Doom Slayer?

    At QuakeCon 2014 on July 17, wherein a closed presentation was made mainly to silence ongoing rumors of the project being in jeopardy.[51] id Software executive producer Marty Stratton, the host of the presentation, announced that Doom 4 had been renamed Doom as "it’s an origin game, reimagining everything about the originals". So basicly it kind of is a different Universe.
  2. BrutalDoomisAwesome

    Funny Jump Scares In Doom

    A lost soul sneaking up behind me in PSX DOOM TC: Lost Levels, seemly from out of no where.
  3. BrutalDoomisAwesome

    OpenGl Error in Doom

    Upgrade your Graphics Card because your Graphics Card doesn't have OpenGL 3.3 or use an older Version of GZDoom. That supports you Graphics Card
  4. BrutalDoomisAwesome

    Android Linux Doom

    To give it a more nostalgic feel to it with no enhancements like with all of the other source ports like PrBoom, GZDoom, Zandronum. Plus I'm sure no one thought of porting linux doom to android.
  5. BrutalDoomisAwesome

    Android Linux Doom

    I have been contemplating on porting Linux Doom to Android. The first thing I'm starting off with is the SNDSERV but having a bit of a compiling problem it's just one thing that I'm having trouble with it is it's saying "NDK: jni/linux.c:66: error: undefined reference to 'errno' "NDK: collect2: error: ld returned 1 exit status" Heres the code: Android Linux Doom snd serv
  6. BrutalDoomisAwesome

    DOOM BESTIARY

    Well there's a video Series about the Lore and Explinations about the DOOM BESTIARY by a Youtuber AcidGlow the lore and explinations goes from DOOM 1993 to DOOM 2016.
  7. BrutalDoomisAwesome

    Which Floaty Enemy Is Cutest?

    Oh, please. Those got nothing on this
  8. BrutalDoomisAwesome

    Doom as operating system on a floppy disk

    The Apple II just to name one.
  9. BrutalDoomisAwesome

    Doom as operating system on a floppy disk

    So the only logical thing to do is install it on to a CD-RW(700MB) or a DVD-RW (4.7GB) Since they can hold alot more data then a floppy disk.
  10. BrutalDoomisAwesome

    What improvements over Doom 2016 are you expecting?

    Have the monsters Glory Kill each other.
  11. BrutalDoomisAwesome

    Biggest DOOM Level challange.

    I have a great challange in mind. Making a Super Huge Doom Level as big as the Source port's will let you. It can be made for GZDoom, Zandronum, or the Eternity Engine. It can be in any format you choose Like UDMF, Doom 2 HEXEN Format, etc. You can add and ammount of monsters as you wish. and the building can be as tall as you want it to be "The Sky's the limit" but it can't wrap around And NO DAMN TERRY WAD MAPS OR TRAPS! and Seriously please no Terry Wads or Traps. (Alpha and Beta maps are acceptable. As long as you Update it with ever you can. No Time limits.)
  12. BrutalDoomisAwesome

    A Ultimate Doom Mega WAD.

    Long time since I posted on this but I need help on making intros to the Doom, Doom II, and Final Doom TNT and Plutonia by using the doom story line texts From http://www.classicdoom.com/doomtext.htm and making up ones up for the Master Levels and No Rest For The Living.
  13. BrutalDoomisAwesome

    Favorite movie quote?

    Stallone: "I also heard another rumor. That you were once bitten by a King Cobra." Chuck Norris: "Yeah, and after 5 days of agonizing pain the Cobra died." -- The Expendables 2
  14. BrutalDoomisAwesome

    DOOM I and II SNES Style Music

    This is a DOOM I and II Music mod with the SNES Version of DOOM I Music with a Remixed DOOM II Music made with the SNES Doom's Sound font. That I have accumulated from YouTube and Compiled them into a wad that I made back in April of 2015 and uploaded onto Moddb Which replaces the DOOM I and DOOM II Music in the Style of the Super Nintendo Doom. Moddb link: http://www.moddb.com/groups/doom-modders/addons/doom-i-and-ii-snes-style-music MediaFire link: http://www.mediafire.com/file/qfk082s2ua4b2gb/DOOM+I+%26+II+Snes+Style+music.zip Normal .MP3 link: http://www.mediafire.com/file/uaadx2xuulcxbdu/DOOM+I+and+II+SNES+Style+Music+mp3.zip
  15. BrutalDoomisAwesome

    Hopefully a quick one...

    It would most likely have to be converted to Doom 2 (Hexen Format) And with the Abolution version of Doom64 is in Boom (Doom 2 Format) but the lighting won't work since it Uses Colored lighting effects but it does work with GZDoom.
×