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JustAthel

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About JustAthel

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  1. JustAthel

    Is this real?

    Ah, so that's how you open that door you start in front of? I always thought it was just one of those dreams I had where I would imagine parts of doom levels that didn't exist... :p
  2. I wish my track record with community projects around here was good enough for me to join, but I will still gladly sit on the sidelines and watch how this one plays out!
  3. JustAthel

    Doom 1 Textures/Music in Doom 2 Megawad

    There's a texture pack where you can put Doom 1 textures in Doom 2, so that part's already been taken care of. As for the music, simply take whichever track from one WAD, copy it over to your new WAD, and rename it to the corresponding track you want to play.
  4. JustAthel

    opinions on pineapple on pizza?

    Pineapple best pizza topping hands down
  5. JustAthel

    Ever play Doom on a PHONE!?

    Haha, this question always amuses me whenever I see it. That's how I used to play when I didn't have access to any sort of capable PC a while ago. Definitely wasn't the ideal way to play, but it was still amazing to know I could have ZDoom, Choco, AND Boom all on my phone in one little app. I found playing it to be a much easier endeavor than mapping, all things considered, heh. I used the Beloko port, though, so I couldn't tell you if that would contribute to the jank you were experiencing with the official DOOM port(?)
  6. Hey guys, I'm sorry for this being a last minute thing, but my laptop recently decided to not work on me and I had to reset it, which has set me back on a lot of my projects, both major and minor. I will have to drop my slot for this project in light of this.
  7. I am not giving up, merely offering if that is something that people would like to be in this main campaign. At any rate we could probably have a couple bonus maps here and there
  8. Oh I missed that... I wouldn't be alright if I were mixing the two since I do have a clear idea of wolfenstein + plutonia in my head, but if the majority is supportive of it I can give the slot to someone else? I say this because I'm not too familiar with the PSX levels to confidently mix them with PC levels
  9. I have started my map, but Nanowadmo has taken my focus for a little bit. It will be something I return to and bang out in the next few days, no worries!
  10. Will do, currently trying to hammer away at finishing my nanowadmo map but after that I can turn my focus fully on my map for this. I have not forgotten yall! I think I also want to try composing a midi for my map but not too sure yet, we'll see.
  11. JustAthel

    DOSBox integraded into a source port?

    Okay, so your starting point is the ChocoDoom code base, great! My advice would be to start simple, edit some strings that are already in the game, try to implement a new cheat code. This will teach you some basic code inputs. As you get advanced, you could study how enemies are made and copy one, making a new custom enemy, before moving on to making a new weapon or two. After that, see what else you can do with the choco code. At this stage, you should be focused on learning. You have a lot of ideas, and it's going to burn you out if you don't know a lick of what you're getting into. Start. Slow.
  12. JustAthel

    DOSBox integraded into a source port?

    Hm, okay. Well, again, you wouldn't necessarily need a GUI / Launcher to utilize Doom code specifically. Plus you'd have to worry about how to clear the game from memory when loading something that's not Doom. As for getting familiar with Doom source code, why not mess around with the source code from Chocolate-Doom? That's Vanilla Doom but in a Windows shell, basically. Also, coding for DOSBox is different from coding for DOS, but if you want to go down this route, I'd get a VM set up with MS-DOS 6 set up in it, minimum. I'd look back at my last post in this thread, I did give some pointers to make this a bit of a reality. Specifically this part: I don't believe it would be possible to launch another application when one is already launched in DOS, considering the nature of the command-line based system, but you COULD make Doom load files on the drive and react accordingly -- I mean, thats how the save/load game options work!
  13. JustAthel

    DOSBox integraded into a source port?

    So... if I can just clarify this, is this a project you're wanting to do solely for learning how to code?
  14. Because the tools they had back then had some nasty bugs that would mark sectors as secrets when it wasn't meant to be. Plus, Doom II was more rushed out the door than original Doom I.
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