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Everything posted by Man of Doom
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An unholy union of flesh and metal. https://www.instagram.com/p/C0qPT5oMA2Y/ Yet again, a dark future meets an ancient evil. https://www.instagram.com/p/CzDVsYMsGkc/ Inspired by both the official franchise and fanworks, this Doom manga looks to reintroduce the action-horror setting of the original game combined with a distinct cyberpunk setting. Not only is this aiming to be a darker and more mature take on the Doom franchise, this also will be a celebration of it (and the fan community which surrounds it). While the full reveal is being worked on, please go follow and support these artists who will be working on the art for this upcoming manga: (GENU) https://twitter.com/genu_uneg https://www.instagram.com/gen_u_/ (Tatsumi) https://twitter.com/tatsumimimi https://www.instagram.com/tatsumimimimimi/ (original post, archived)
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I'm working on a Doom manga. (First reveal)
Man of Doom replied to Man of Doom's topic in Doom General
Right on schedule too. While this announcement will officially go on the original post (among other things), might as well put this here as well. (and yeah, definitely go check out the artists working on this manga when you can) https://www.instagram.com/p/C0qPT5oMA2Y/ -
nice (also going to check this out ASAP)
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I'm working on a Doom manga. (First reveal)
Man of Doom replied to Man of Doom's topic in Doom General
The next teaser has dropped: https://www.instagram.com/p/C0gETfYsWCk/?igshid=MzRlODBiNWFlZA== And with this teaser comes bad news, good news, and an open question. First, the bad news: due to prior commitments by the artists and them not having enough time to get things done by December 10, said reveal on December 10 is going to have to be one final teaser. Currently, there’s no date for the actual reveal, but I should hopefully have it for you sooner rather than later. I don’t want to end up rushing Tatsumi and GENU, and I know for sure that their work will be ready when they deem it so. But yeah, the official date for the full reveal has been moved to When It’s Done (not the actual manga, just the concept art planned for that public reveal). Second, the good news: after all is said and done, I know for sure that not only do I have more of a plan going forward (on top of nearly being finished with writing the first five chapters), I also know for sure these artists have officially dedicated themselves to the cause. Their commitment has been confirmed. As for the December 10 teaser itself, let’s just say that it’s going to be one hell of a teaser. Not only that, I’ve already been starting to see bits and pieces of the concept art that’s going to be shown for the full reveal, and I can safely confirm that you’re going to need extra amounts of ready for that reveal. But yeah, When It’s Done is indeed likely to come sooner rather than later (I would roughly estimate around March-April at the latest, but it could be much earlier than that). Lastly, the open question: I would actually like to preface this by letting you know that I did not start working on this project hoping for any kind of financial gain, only to tell a story that’s not only unmistakably Doom but also to tell a story I can call my own. Does this mean that working on this project full-time is already out of the question? I honestly can’t answer that now, but I can tell you now that things are already ok with my having a day job. From the money perspective, I should be ok. I know things can change in a split-second (and I can tell you that from firsthand experience many times over), but I should be fine in the end. With that out of the way, how would you guys feel if I was to either open up a Patreon or Discord server subscriptions for the Doom manga (or both)? Said Patreon or Discord subs would be so that the artists working on this manga can be regularly and consistently paid on a regular basis. As a result, the revenue from both of those would be split evenly between GENU and Tatsumi, and I would not see a single cent of said revenue. And in case you were wondering, this was entirely my decision and my decision alone. The only reason I haven’t already gotten around to this is not only due to lack of time (particularly with life stuff and also trying to get this reveal all wrapped up), but also due to potential copyright concerns. And as for said copyright concerns (specifically regarding distribution of chapters and volumes), it’s a matter I’ve already discussed with the artists. In the very near future, I also want to discuss with you all as to what our current plans are for distribution. Lastly, this would all be set up to essentially thank the artists for all of their hard work. I know for sure that their work is going to make this project into something truly special. So just to recap with you: while there are plans to setup a Patreon and/or Discord subscriptions, this is only to make sure the manga’s artists are paid as handsomely as possible, and I will not be profiting off of that in any personal capacity. Before I forget: yes, there is a Discord for this project, and it’s regularly used by all three of us. And in the near-future, I may reach out for help in not only finishing its setup, but also putting together a team of moderators before this Discord server is to go public. -
The Unity Port Thread - PS/Xbox/Switch/IOS/Android
Man of Doom replied to Eurisko's topic in Console Doom
Another WAD got added to the Elite Club of Probably Canon PWADs. -
I'm working on a Doom manga. (First reveal)
Man of Doom replied to Man of Doom's topic in Doom General
The first teaser has just dropped. https://www.instagram.com/p/CzDVsYMsGkc/?igshid=YjVjNjZkNmFjNg== And with that out of the way, I would like to announce that more teasers will be shown in the coming weeks, leading up to the first official reveal of the Doom manga on Doom’s 30th anniversary. While I may not be necessarily spamming the future teasers here, I do ask that these teasers get as much attention and engagement as they possibly can, so that the reveal can be appropriately one hell of an event. And yes, that means more likes and retweets in the thing there for this teaser as well. -
I'm working on a Doom manga. (First reveal)
Man of Doom replied to Man of Doom's topic in Doom General
So in the coming days, I’m gonna be reaching out to various movers and shakers in the Doom community to help out with spreading awareness of the Doom manga as we should finally start having things to show in time for Doom’s 30th anniversary. Big things are officially coming on December 10th. But in the meantime, please enjoy this teaser image (as a more complete version of it will be posted to social media in the coming days). -
I know that at least with the Simpsons, supposedly it was at the request of the Emerald Failson himself. I also know that he literally showed up with a flintlock pistol to a recording booth, demanded that he be added as a character in Cyberpunk 2077.
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At Doom's Gate: The Ultimate Story/Timeline Guide (FULL SPOILERS)
Man of Doom posted a topic in Doom Eternal
As it turns out well over a year ago, someone managed to pull off the enviable task of finally piecing together the timeline for the entire Doom franchise (barring spinoffs such as Final Doom, the two Doom RPGs, etc.). I've since decided to put this here just to make sure this gets more attention, even if this is quite a hefty read. And you may wonder, why put this here in the Doom Eternal subforum? Well, as you're about to see, Doom Eternal essentially becomes the sort of backbone for the franchise's story thus far. So without further ado, the timeline guide for the entire Doom franchise (be warned as there be full spoilers here): As for my personal thoughts: Regarding this document itself, not only does it do an amazing job at piecing together aspects of nuDoom which might've initially been confusing or unintentionally ambiguous. While there is quite a reliance either on speculation or outright fan theories or headcanons (often noted as such), it is nicer to see titles such as Doom 3 get some well-deserved love. Not only that, I feel that Doom's story as of late has gotten quite a fair amount of vitriol (first with Doom 3, and then with Doom Eternal which might as well be the Diablo 3 of the franchise; seriously, some people had outright dismissed the game's graphics as being "kiddy" and not being dark enough). I'm not going to lie: I have my own personal set of issues with the kinds of plot elements that Doom Eternal in particular had introduced (and to a lesser extent, Doom 2016). (SPOILERS) So yeah, Doom's story isn't really the most consistent at all. It's frustratingly told at times, and Doom Eternal in particular does seem to struggle with it. But more than anything, I suspect that it's just more of a side effect when it comes to gameplay-vs-story ratio, and I know for sure that special care was placed on the player ripping and tearing while telling the best story they can. While the story has issues, I do feel that not only did id truly work to really throw caution to the wind and tell a story filled with passion, they did so with the constraints they had to work with. And that to me is not only commendable but outright admirable. Just to quote part of the document's ending: While I am also of the opinion that Doom has always been action-horror, it can do so much more with what it has to work with, and Doom Eternal is just one example of what the franchise can be. -
OBZEN - now on idgames! [32 Plutonia Maps] [Limit Removing]
Man of Doom replied to myolden's topic in WAD Releases & Development
Where corruption, war, and pain is god. I absolutely cannot wait to play this when I get the chance. -
So for a good while, 3D Realms had been teasing an “unannounced FPS on the Quake 1 engine.” It’s also being developed by a new studio called KillPixel as well as Quake 1 veterans. Oh yeah, and Andrew Hulshult is doing the soundtrack. Thoughts?
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As far as I can remember, it was from one of his livestreams (I think it was when he was playing through Reclaimed Earth).
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Hugo Martin has also confirmed that their next game will play more like “driving a monster truck” whereas Eternal’s gameplay was like “driving a Ferrari”. I suspect that this next title will be less about unrelenting speed and more about destructibility. From what I remember, these enemies popped up after the Kadingir Sanctum: Pinky (destroyed Argent Facility) Cyber-Mancubus (Advanced Research Complex) Spectre (Necropolis) Even so, both the Cacodemon and Lost Soul showed up around the same time as the Baron.
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While I am someone who will defend many of nuDoom’s aspects and why they might work in one way or another, I do admit it’s far from perfect. This got exacerbated with Eternal, but 2016 especially got this weird trend started of “ha ha even the demons fear Doomguy”. The thing with the larger Doom franchise that I feel should be a part of it is that the demons should be scary, and that nuDoom somehow managed to take away so much of their menace. Partially thanks to the meme culture of “LOCAL MAN TOO ANGRY TO DIE” and whatnot, now the demons have essentially been reduced to a literal punchline if that makes sense. At least with Eternal, the demons do put up more of a fight from a gameplay sense, but by the end of 2016, all those super-scary demons pretty much end up turning into cannon fodder. And to me, that’s about as far from the terrifying creatures they used to be. Also, I do admit that Hugo Martin’s take of “Doomguy was always a super-elite badass who makes the demons fear him” is kind of strange, especially given that his first exposure to the franchise was Doom 64 of all things.
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Just a small heads-up for those moving to bluer skies
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Originally, I was adamant on id making their next title a Quake reboot/sequel/whatever. Then kind of taking everything happening with Doom Eternal post-launch and The Ancient Gods: I suspect that this may be id Software essentially calling for a mulligan after COVID-19 basically screwing development up for both the base game and its DLCs. Assuming that id’s next title is a Doom title.
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Might as well nip this in the bud right here: Doom Eternal (and The Ancient Gods) was meant to conclude the story arc which began with Doom 2016; it wasn’t necessarily meant to be the grand finale for the entire franchise (and yes, this was confirmed as such by Hugo Martin himself). That said, if Year Zero does end up being a continuation of the Doom Slayer’s story, it’s likely that it’ll be nuDoom’s End of Evangelion (in that it’s an unplanned conclusion that works to wrap up the loose ends which caused a ton of fan backlash). This document was likely made in late 2019/early 2020, long before the Microsoft acquisition and possibly before COVID-19 threw a wrench into every imaginable plan.
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This is worth noting, on top of the fact that the graphic being passed around is from 2020: Given the title of “Doom: Year Zero” (as well as rumors of id Software working on id Tech 8), I have a sneaking suspicion that this won’t actually be id’s next big title. If anything, I suspect that this might be kind of retro throwback to celebrate the franchise’s 30th anniversary, akin to something like WH40K: Boltgun.
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So while this basically restates what was mentioned earlier, I wouldn’t put it past the Emerald Failson to force this in like a week or two given how this would need to be implemented.
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Holy shit, the ride never ends (or maybe it finally will considering that this will 100% kill off the app formerly known as Twitter if nothing else does). Besides, he’s probably doing it more to clamp down on dissent from users instead of "stamping out bots".
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Also worth noting: In addition to removing Denuvo, that update also removes boosters (that Battlemode thing that has you gain XP based off of other players’ performance). IMO, my money’s either on full-blown mod support (or the release of id Studio), or a release on GOG. (latter’s far more likely, though)
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What Games Do Yall Think Deserve The "Brutal" Treatment
Man of Doom replied to The BMFG's topic in Everything Else
Fun fact: Apparently, decino of all people had been working on a Brutal Quake II before it was kind of shelved. Now with the remaster officially around, hopefully interest in that gets revived in one way or another. (As for a “Brutal Quake”, it seems like Quake 1.5 very much exists and I even did a full playthrough with that mod at one point.) -
Emerald Failson vibes all the way down, from (seemingly) wrecking a company just to sell off the remains, to culture war weirdo nonsense. case in point,
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So What are We doing to celebrate 40k DoomWorld Members?
Man of Doom replied to LoatharMDPhD's topic in Everything Else
…who knows how to order pizza for 40K people? -
...I believe Substance40 may have what you're looking for when it comes to weapons waifus.