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Man of Doom

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Everything posted by Man of Doom

  1. Man of Doom

    Another DOOM movie being made?

    So the official IMDB page is up here: https://m.imdb.com/title/tt8328716/ Look at your own risk at it might contain spoilers. As for the spoilers (albeit not story related for now), they’re a mix between good news and bad news: Since the movie hasn’t even been given a proper trailer as of yet, nothing is final and set in stone.
  2. Man of Doom

    Project Warlock

    So in case you’re wondering what this is, it’s very much what you’d get if you somehow fused Doom and Heretic in terms of gameplay, and if you tried to remake Quake’s art style in BUTCHER (which was essentially a 2D sendup of Doom as well). I figured to see about giving this little gem some extra love, as it seems to be under the radar right now. Beaides, there’s really something about it that draws so much appeal to me. ETA is supposedly Spring 2018.
  3. Man of Doom

    Another DOOM movie being made?

    Small news for today; kind of a hint as to how the soundtrack will be.
  4. Man of Doom

    “Doom: The Fake Outrage”

    NOTE: This is NOT meant to be a political thread of any kind. The mods are more than welcome to take this thread down in the event things get too charged here. With all of that being said, let’s get to the nitty-gritty. Quite simply, the video above (and by extension this post) is meant to illustrate that the whole “controversy” over the “mortally challenged” jokes was actually next to nonexistent, and the “controversy” that did get forged was mainly created by some, shall we say, less than savory characters desperate for views and appeal from impressionable audiences. It turned out that there was actually very little to no concern raised over the jokes in question, and the tweets that did raise concern about them basically consisted of “ok that joke was kind of lame, but I’m still stoked to play this game!” (Plus, they would receive next to no attention in terms of likes or retweets.) Unfortunately, that somehow managed to be more than enough for those “characters” to create this narrative on how “DeUm Iz ReDpIlLeD aZ FuK,” often either repeating the exact same article that seemed to be occurring throughout the offending videos or just putting words in people’s mouths that just don’t exist. What’s actually kind of sad is that these kinds of bad-faith arguments have pretty much infected every single comment section that has ANYTHING to do with Doom Eternal, stretching from IGN to Youtube. It’s kind of heartbreaking to see that edgelords are now claiming that Doom now validates them. All of that being said, while I do agree with most of his points, I do feel like Shaun does read a little bit too much into the themes surrounding nuDoom (like how Doom 2016 is apparently all about anti-capitalism and pro-environmentalism; I personally didn’t interpret it that way, I saw it as more for what it was trying to be, as a badass romp through Hell), as well as how Fallout is now missing the point of what the overall franchise is supposed to stand for (the first few games is more or less an allegory for the devastation of nuclear war and how Fallout 76 reduces it to a social simulator that lightens it up). But I suppose I could just be chalking it all up to his particularly dry brand of humor, which manages to be dripping with loads of sarcasm. But all in all, I found this video overall to be very well-researched and surprisingly educational (I didn’t know “mortally challenged” was a Discworld joke, and I remember Terry Pratchett being a big fan of Doom!). Plus, discussion about this particular video in the Doom community has been relatively civil for the most part, which was why it was kind of relevant to post this here. TL;DR- There really wasn’t any controversy over the “mortally challenged” joke, and those who tried to proclaim otherwise were essentially creating shit-tier clickbait.
  5. Man of Doom

    (Indirect) Doomslayer Face Reveal?

    So over at r/Doom, someone with a very good eye actually appeared to have discovered what the Doomslayer without his helmet looks like. Of course, it’s at the very beginning of the gameplay footage where he’s putting on his helmet. Here, distinct facial features are much harder to make out as his face appears to be mostly covered in shadow, but his hair is what stands out because it looks familiar (in fact, too familiar): Yes, I’m well aware of the face model the Doomslayer has in D2016, but I’m pretty sure that was meant as more of a placeholder, in order to show that there is a face behind the helmet. Regardless, this is extremely interesting to notice, and it shows that the guys at id are really putting in attention to detail. Plus, another part of me thinks it’s kind of reminiscent of Dredd, during the beginning of the movie where Judge Dredd is suiting up, and we see the only time where he isn’t wearing his helmet, although we only see the back of his head and his face is completely covered in shadow.
  6. So over at r/Doom, I found this thread that discusses a UAC booklet found in the Doom 2016 deluxe edition (which is why I posted it here and not in the DE forum). Thread is here: At first, we get the usual “welcome to Mars” fluff: However, there’s another section of the booklet that actually hinted what really was to come in Doom Eternal: Finally, we get what’s either just a simple acknowledgement of the Doom Bible or a hint that Phobos and Earth may not be the only UAC-related locations: What’s particularly interesting about this last hint is that we have no clue if this is a location we get to visit in Doom Eternal or a subsequent entry that will follow. If anyone could get more pages from this booklet, that would be appreciated. Thoughts?
  7. Man of Doom

    Another DOOM movie being made?

    Ok, it’s been quite a while since we last heard of any official news (aside from maybe a couple of production shots from the movie’s official social media accounts), but we did get some more insight into how the demons will appear in the movie, according to Tony: This pretty much confirms that due to budget issues, the Spider Mastermind is a demon that won’t appear in this movie. Perhaps that CGI-enhanced demon will turn out to be the Cyberdemon? On a side note, IMX recently mentioned that he did some deep digging into the development of the movie, and found things that weren’t meant to be seen. As in, full-on character spoilers (no, I haven’t seen them nor do I desire to see them).
  8. Man of Doom

    Potato's Eternal Gameplay Analysis

    While it’s something up for debate (many people are agreeing that it’s “Corporate says we should let them through.” Other than that, very solid writeup so far!
  9. Man of Doom

    “Doom: The Fake Outrage”

    uh, no I wasn’t I’m pretty sure that is part of the UAC’s plan to “normalize the demons,” especially since we have another joke at the very beginning of the demo that pretty much says “there may be a slight change in the environment.” Yeah, and while the amount of people actually complaining about the joke was exceedingly small, those who were actually up in arms about boycotting DE were most likely in the single digits and were just straight-up on the lunatic fringe anyway. Besides, the joke itself is pretty much the UAC equivalent of that one Pepsi commercial where Kylie Jenner somehow manages to defuse a potential “riot” by offering Pepsi to the police officers. I recently saw another r/Doom political thread (that just got pulled) where someone said that there was somehow a Kotaku article on this “controversy.” I checked, and the only articles that were seemingly filed under Doom were the E3 teaser and an article talking about the Invasion mode (with some other details). THAT’S IT.
  10. Man of Doom

    Terra Firma [My first DooM mod].

    I was kind of just browsing around through here, then I noticed that this particular project has some very unique things going for (namely, all-new graphics that manage to feel fresh and old-school/Doom-like at the same time). I'll be looking at this one with great interest, although I must ask, how do you digitize the weapon sprites?
  11. Man of Doom

    Anybody want some extra body parts?

    But imagine genetically-engineered catgirls
  12. Man of Doom

    DOOM Eternal Gameplay Reveal Impressions

    Wow, really? I know this is kind of off-topic, but this is the first time I’ve ever heard of something like this. Where would I be able to find those model packs, by any chance?
  13. So since QuakeCon, I admit I was kind of expecting more information to come as soon as Gamescom arrived. Gamescom has since passed and still no word on any more Doom Eternal info. It doesn't help that Cyberpunk 2077 literally dropped a gameplay trailer about a day or two after Gamescom, and to be honest, it got me more hyped for that than DE as of this moment. Granted, the game just got revealed not too long ago and there's a lot of stuff that Hugo and Marty want to talk about, but can't due to potential spoilers. That being said, there's only so much that we know about the actual aspects of the gameplay itself and the amount shown was comparable to the amount of D2016 gameplay shown at E3 2015. Additionally, there's surprisingly very little info as to why some things have changed which range from aesthetics (zombies are no longer "melted mutant people," Cacodemons now have pupils, Arachnotrons looking significantly different from the Spider Mastermind, the "Fire Baron" now being some sort of fire elemental, etc.) to actual gameplay functions (Doomslayer's new armor, how the new runes will work, if every weapon will even have upgrades, how the Invasion mode will work, etc.). Plus, this is pretty much the "QuakeCon 2014" stage of Doom Eternal where the visuals already look solid, there's a new id Tech engine, and time will tell just how better and more polished the game will look closer to release. Of course, id/Bethesda does tend to drop new info when we least expect it; a trailer might actually drop tomorrow or by the end of the week, for example. But like I said, we can't guarantee that we might expect to hear something before next year, let alone sometime next month. So this leads me to the title question: When do you think we might hear more info on Doom Eternal?
  14. Man of Doom

    When do you think we might see more info on DE?

    Given the development cycle of these kinds of games, that is a reasonable and realistic window of when DE will drop (I do recall that the official time of development for D2016 was three years; at least, development was rebooted in 2013).
  15. Man of Doom

    The Slayer's Arch enemy and the Marauder

    Apparently, the “biological flamethrowers” on the regular Mancubus occurs naturally, whereas the Spider Mastermind appears to be a mutation that borrows its mechanical elements from Olivia’s cyborg parts. As for the Arachnotron, we still know next to nothing how it came to be (although, its chassis does appear to be UAC-made and the blue blood indicates that it’s some sort of clone).
  16. Man of Doom

    The "BUT" Thread

    Let's just say that there are VERY legitimate reasons why neo-Doom just can't have blaring thrash metal all the time.
  17. Man of Doom

    The Gameplay Reveal Details Thread

    In that same area with the pillar of teeth, there appears to be hanging corpses covered in a green viscous liquid attached to those "bone bars" that the player swings on.
  18. Man of Doom

    Doom Eternal won't have Snapmap

  19. Man of Doom

    Sooo... Nostalgia Critic's "review" of the Doom movie.

    After some pondering, I’ve come to the conclusion that Doug Walker was never quite as great as his contemporaries (Spoony, Linkara, Cinema Snob), and the question as to where exactly he peaked is debatable (many point to his reboot days, but I disagree there). Additionally, most of the jokes aren’t even Doug’s, they’re actually Rob Walker’s jokes! (It doesn’t help that Rob is arguably a worse person than Doug.) This is coming from someone who actually enjoyed the post-reboot NC (up until #ChangeTheChannel). Even post-reboot, I saw reviews that were based not only to tackle the material in question, but also to attempt taking on the zeitgeist of a societal issue (be it the rise of “meninists” in the Fury Road review or using a fictional character to cover up one’s jackassery in the Green Lantern review). However, I’ve noticed that even in the pre-reboot days, I’ve noticed that instead of critiquing the movie (some of the time), Doug instead makes fun of the cast and crew involved with the production of the movie, as well as build up strawmen to take down as a sort of “central bad guy” (remember his “version” of M. Night Shymalan?). It doesn’t help that he tends to become fixated to one particular gag in particular that he runs into the ground over and over again (in this example of the Doom movie review, he constantly pokes fun at Rosamund Pike’s acting; I personally thought she did ok). I’ve said my peace with what I have to say about this whole debacle, now no more.
  20. Man of Doom

    Enough Political Nonsense Please

    In all seriousness, it’s time we stopped talking about all of this. The more attention the “anti-SJWs” and alt-right get, the more legitimacy they garner. This discussion should have ended yesterday.
  21. Man of Doom

    Enough Political Nonsense Please

  22. Man of Doom

    The Gameplay Reveal Details Thread

    Something that may be relevant to the disintegrating corpses- whenever a demon suddenly loses a limb or body part, the bloody stump/gib/wound now appears to flash orange-red but only for a split-second. It's the exact same color as the burning ashes whenever a body disappears. It appears that crushing ceilings are returning in some capacity. It’s basically a medikit in the center of the “mall” area that’s being pounded by a pillar of teeth. After the player picks up the extra life, there’s an additional area that seems to open up. Perhaps finding secrets can help discover more secrets? This computer screen reads “SUBMIT TO THEM.” In addition to the friendly AI voice that we hear, perhaps this situation on Earth will be similar to They Live? Anything that’s not pictured: -When the Crucible is pulled out against the Arch-Vile, there can be a voice heard whispering something like “help us slay.” Will edit this post when I discover more things hidden in the gameplay.
  23. Man of Doom

    Sooo... Nostalgia Critic's "review" of the Doom movie.

    Even though I haven’t gotten around to Guru Larry yet, I do follow him on Twitter and he seems like a pretty cool guy. In fact, I still follow a lot of people who used to produce for CA, then #ChangeTheChannel happened, and that pretty much turned into yet another “never meet your heroes” situation. At best, the Walkers were exposed as the absolute dirtbags that they are, and at worst, a producer who since died by suicide has been revealed to have sexually groomed younger girls in the past (plus a bevy of other sexual harassment antics). CA pretty much sunk themselves when despite the wishes of the former producers not wanting to name this particular producer, went and did so anyway to seemingly spite them. It shows too that many of the producers who left a long time ago (Lindsay Ellis, Linkara, Todd in the Shadows, Kaylyn Saucedo) really don’t want to talk about their days at CA; it’s kind of an old shame for them. That’s kind of telling what kind of environment they were in. As for Spoony, I still follow him on Twitter, and he actually seems to be doing a little better. At the very least, he’s more responsive to the fans he still has, and he’s somewhat learned to take a little more in stride. I remember that the last year was an absolute trainwreck for him and that he would go on about how his own life is miserable and whatnot, to the point where many people were concerned that he may have actually been considering suicide. Unfortunately, it seems that the emotional, physical, and mental damage that’s built up over the years finally seems to have rendered him unable to put out any concrete content in his current state. It’s such a shame too because nowadays he’d do these “mini-reviews” on Twitter where he takes a look at a movie or game, and he’d still show that he’s definitely got that classic Spoony humor even to this day. As for the NC review itself, I have no interest in taking a look at it, and no desire to watch anything from the Walker brothers ever again in light of what recently came to light. It’s kind of ironic since I’d like to become a video reviewer someday, and one of my things on my “reviewer bucket list” was to do a crossover with the NC on the Doom movie. Oh well. *shrugs* EDIT: So I finally took a look at the review, and good god was that bad.
  24. Man of Doom

    DOOM Eternal Gameplay Reveal Impressions

    YES, this was something I’ve been meaning to talk about! While it’s not really a deal-breaker, the fact that the scientists (especially the red keycard guy) looked more like characters from Dishonored or PREY 2017 is really off-putting and actually kind of tosses them into the uncanny valley, whereas Doom 2016 was more focused on actually making people look like people. It’s actually kind of a shame too because the exaggerated facial proportions of human NPCs in DE actually clash with the rest of their bodies which are realistically proportionate for a human being (for example, you can actually see the individual fibers on the suit the keycard guy is wearing, yet his face looks like some sort of high official in Dunwall). The other scientists actually seem to have it worse, a couple of them being reminiscent of that one scientist you have to save in a particularly notorious QTE in the Spider-Man 3 video game. Hopefully, this is just a development quirk that should get worked out before the final release.
  25. Man of Doom

    DOOM Eternal Gameplay Reveal Impressions

    whoa there, slow your roll my dude Seriously, what is up with all the high-falutin and self-congratulatory asswiping that’s been going on here? First, Doom Eternal is now “too cartoony” despite people having complained in the past about Doom 2016’s “piss filter?” In regards to general aesthetics, this is about as close to the original game we’re getting, and that’s not even counting the items shown in DE which look almost exactly like the original game’s pickups. Additionally, Doomguy is now an unstoppable force of nature as opposed to some dude with a gun hiding in a closet from demons, and that completely ruins Doom for some reason. The original Doom was so abstract and left so much to the imagination that people drew a wide spectrum of experiences from it; like @Eligos previously mentioned, what you got out of it widely varied based on how you saw the game (usually either as a somewhat cheesy horror game with emphasis on atmosphere or as a heavy metal power fantasy with one marine taking on the forces of Hell). Hell, even in Doom 3 and Doom 64, which had way more of an emphasis on atmosphere and ambience, still had you playing as a literal one-man army against the hordes of Hell. Besides, @DooM_RO mentioned that Doomguy evolving into the Doomslayer feels like a natural evolution of a character, and that completely makes sense. I mean, after spending what is potentially a literal eternity in Hell, you’ve had to have become unfazed by the creatures that made you cower in fear in the past. It’s not like the creative team behind Doom 2016/Doom Eternal just “forgot” about the horror aspects of Doom, either. They just didn’t throw in any jumpscares or nightmare faces. If anything, there’s also an emphasis on atmosphere as well, but it’s there after all the demons have been reduced to red paste. The Hell levels in D2016 are exceptional about this, for example; in the Kadingir Sanctum or the Necropolis, you can hear otherworldly whispering and ungodly droning as you traverse what is otherwise a barren landscape. Hell, in Mick Gordon’s official release of the soundtrack, there are tracks which much better fit a straight-up horror game than the “adolescent power fantasy” that many consider D2016 to be (“Residual,” “The Stench,” and “Death and Exhale” are some good tracks to refer to, as well as the Slayer’s Testament tracks). Failing all of that, we haven’t even seen the full game yet. Based on what we’ve seen in concept art and that brief footage of what appears to be the Night Sentinels’ homeworld, it appears that more of that “fridge horror” will be employed into Doom Eternal. Case in point, the “angels” that look just as otherworldly and alien as the demons. Just cool your jets, then wait and see. Like I said, the game is not out yet.