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Misty

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  1. Misty

    It goes away in the end(eternity map)

    It uses simple ones, for sky. It was just experimenting and learning how everything works. It was just like, swim in muddy water to find gold. Next time, not sure when it comes, I'll look more into portal stuff and learn more. Thank you for demo :)
  2. Misty

    It goes away in the end(eternity map)

    Well, if it's not added, it could be a great addition for this port, because now it's hard to determinate how many things were killed for the real. I think it could be go as "on and off" setting, just if person prefer to keep default behaviour.
  3. Misty

    It goes away in the end(eternity map)

    No one is angry on you :) I'm not at home to check out engine at this moment, but when I'm back, I'll do that. It will be after few hours.
  4. Misty

    It goes away in the end(eternity map)

    Oh well. I'll check it in settings or even ask if it's possible to bring this feature in eternity to save headaches for more serious things.
  5. Misty

    It goes away in the end(eternity map)

    Well, it goes above 100% if archies revive monsters and you kill them later. I need check more in settings to tell that if it's possible to keep 100% kills without going above. Also, eternity has prboom+ styled hud, so it could help determinate how many monsters were killed. I believe map is maxable, because I checked every missed flag before posting here and fixing remaining problems. Anyway, thank you for the demo.
  6. Misty

    It goes away in the end(eternity map)

    Thank you, I'll check out it now. I hope it didn't caused problems or anything else.
  7. Yes. Gzdoom is improved zdoom with more features and such.
  8. By text file. Idgames(legacy site) has text file below and all information is inside. I recommend use that one instead of beta download page.
  9. Struggle Moonblood Exomoon (moonblood sequel) Valiant Ancient Aliens Back to Saturn X And more you can found here:
  10. Misty

    It goes away in the end(eternity map)

    Thank you ;) I tried my best here, I'm happy how this map turned out. It was challenge to get some things in map, but at finale, I've got it.
  11. Hello all, This map was created as experiment to learn about eternity engine and mapping and now I can show results. Also this served as break from my main project. I wanted finish this before my birthday, but I'm almost two weeks late, but it doesn't matter. I recommend use the newest version of port for better experience. Port: Eternity Engine Iwad: Doom II, Map01 Additonal things: EDF, EMAPINFO Difficulty settings: added Download: Here Screenshots: Credits: Special Thanks to: Eternity dev team for help with decorate to EDF conversion, leodoom85, DMPhobos and Liberation for testing and providing important feedback. Comments, criticism and good words are welcomed here.
  12. But people talk about those mapsets, but more privately I guess. And Back to Saturn X is far from being unpopular or untalked. Let mappers finish 3rd episode and you'll see how people will talk about it. Same with nova 3.
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