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Misty

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Everything posted by Misty

  1. Misty

    The hell is this Doom port?

    Damn, I remember thread about that video,source port and author. Sadly, I don't have link for you. P.s. Or maybe not, I'm not sure is that guy created destructable brigde under same manner of video in old computer(my memories got weird). Sorry. Atleast you got attention.
  2. Misty

    Recycled Community Project (RC available)

    Oh,damn. I'll check these walls later and repload map update once again. I can't work when I'm tired without any proper sleep. I hope gameplay got a bit better from original. Also, music is from Descent level 01. Very cool game and soundtrack.
  3. Misty

    Recycled Community Project (RC available)

    Well,for berserk thing I won't fix this, because I want leave this as secret indicator. For other walls, I need check them again or put screenshots where you see misalingments, it will be easier for me.
  4. Misty

    Recycled Community Project (RC available)

    You mean "lower-unpegged" thing? Damn, I thought I fixed it. Archvile is for UV only. Well, moving mega-armor is good idea actually.
  5. Misty

    Recycled Community Project (RC available)

    I updated wad under number 1. If someone has spare some time for quick gameplay and error research, I'll be glad to accept criticism and fix all issues. For now, I'll keep that version, until I find way provide more interesting gameplay with switch related teleporters ;)
  6. Misty

    Site and/or forum bugs or things not working

    I have same problem,so I upload bigger images through imgur.
  7. Misty

    Making a door in eureka doom editor

    I recommend draw you two additional lines in door sector, for example 128x32 and put two lines on 128x16. Here,example door sector.
  8. Misty

    How to setup portals?

    How to make portals, which reflect other places of maps? I read zdoom wiki, but I need simplier explanation. Which portal action does this - with target or not? I'm asking this, because I test zdoom udmf features for future project.
  9. Misty

    How to setup portals?

    Hey,it worked. I'll show result here: Thank you so much.
  10. Misty

    How to setup portals?

    To be more clear, I add screenshot from video, I understand that I can do this with slopes too, but how to create effect like this in portal?
  11. Misty

    Making a door in eureka doom editor

    I don't see anything bad here. Does this builder have "generic door" action? If it has,try it. Also,could you bring screenshots from visual mode ?
  12. Misty

    Making a door in eureka doom editor

    Post screenshot of map plan. Maybe you lower doors way too much?
  13. Well, if you want put some dialogues or cutscenes, they must be skippable, because not everyone is patient or have time for this :')
  14. Lack of response and activity is kiling projects. Nothing new. I'm still waiting,but I don't how much I can keep here.
  15. Misty

    Recycled Community Project (RC available)

    Your map must be playable in prboom+ on complevel 9 if people will do demo recordings,so you must test it in prboom and later in other ports if you wish.
  16. Misty

    Recycled Community Project (RC available)

    Well, I can retweak map once again on feedback, but I need wait what others would say. Actually, I think in last area I could bring hell knights and chaingunners on UV for more challenge. Brown cave issue is known for me,because everyone says this about that walkable trigger line floor. Well, let's see what other people would say about this map ;)
  17. Misty

    Recycled Community Project (RC available)

    I hope, someone will check my fixed wad and see where I made errors, before I could submit here with main information and focus on other important things.
  18. Misty

    Recycled Community Project (RC available)

    Alright,guys and girls. I need testers of my reworked wad,prefebly on easier skills. Gameplay is basic as hell. Secret is misaligned. It's still on beta phase, but after fixes, I'll really leave this map here forever(or not) (damn,I feel headaches,testing drives me crazy). Anyway, I leave link here(yeah, I know I said after few days,but inspiration got me). https://drive.google.com/open?id=0B_BoE_IU_yV0ZDdydldQOVdtczA
  19. Misty

    My wad: invasion 1992

    So, I played a bit your mapset. Music was enjoyable and easy to listen. I recommend you to not afraid move some vertexes for more interesting shapes and layouts. I saw some small errors. For example: These things are unreachable,unless you let jumping in maps. Switch is not aligned: Also, I recommend setup this bridge as 3d bridge. It will require some work,but results will be more interesting:
  20. Misty

    Recycled Community Project (RC available)

    Slade has map editor,but it isn't so powerful like doom builder and gzdoom builder.
  21. Misty

    My wad: invasion 1992

    Could you state source port and put screenshots in your first post? It won't take a lot of time and you'll get more attention. Tommorrow, I'll do quick gameplay of your wad,if I don't forget.
  22. Misty

    Custom Cyberdemon Sprites Not Appearing- Why?

    Terrywad stuff is outdated and very 2013. Why people don't let this thing die.
  23. Misty

    Recycled Community Project (RC available)

    I agree ;) . I know,it's upon me,but should I keep green startan zone clear of monsters? I just like being salty in maps. Also,after few days, I'm going put beta test of map here if you don't mind.
  24. Misty

    Recycled Community Project (RC available)

    Well, I think, we'll find solution, because that map is not suitable for map01,it's more about speedrunning and quick reaction.
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