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Everything posted by Misty

  1. Misty

    1000 Lines 3: Community Project - V1.0 Released

    No, these are builder related files. You only need wad file, deh file should be included inside.
  2. Misty

    Shamus Young passed away

    Condolences to his family, may he rest in peace.
  3. Misty

    Random Image Thread

  4. Misty

    React To The Profile Pic Above You

    Cyberdemon and his best drinking buddy Doomguy
  5. Finally compiled all 5 maps in one intended short episode. There are still few things I must do before first public release:

    • Add end map.
    • Balance skill settings in maps to be sure it's fair for everyone.
    • Add other smaller bits, like new titlepic/interpic.
    • Test episode to be sure I didn't miss any critical bugs.
  6. Almost done with it
  7. Misty

    Doomer Boards Project 48 (review)

    This seems like shitpost/jokewad set under DBP name, you need a stroke of genius to understand and appreciate it.
  8. Misty

    [DOOM2] "Catnip" + "A Lesson In Rhythm Management"

    I liked this one - not too hard and not too easy either. I feel shootable switch should be highlighted a bit better - you could widen gaps a bit more so it would be less problem to miss it or reposition it that way it's in front of player eyes. Anyway, I hope you will keep mapping, those 2 levels are promising so far!
  9. Misty

    AI generated photo guessing game

    I'm giving this a try
  10. I rarely use Mancubus and spider babies, because my maps aren't that spacious enough to fit them in my levels and sometimes I'm not sure how to use them right.
  11. Misty

    I don't enjoy Doom anymore.

    Tastes change, mindset changes and you're not the same person as you used to be yesterday. It's perfectly okay to move on from things that don't bring you enjoyment anymore and embrace new things and hobbies. There's no real obligation to stay in community, especially if you're tired and need time for yourself. People will always welcome you back like a lost child. It's more a general advice for everyone who feels that way.
  12. Memento Mori and Requiem. My memories kinda foggy, but I remember playing them besides iwad stuff.
  13. Misty

    Doom Pictures Thread 2022

    He decided to take nap and then skipped the most of corruption happening around.
  14. Misty

    Opinions in the Megawad A.L.T.?

    One of my favourite megawads, even if some things are a bit annoying - like sound replacements, some annoying mazes and puzzles. It inspired to pick mapping of my own. Music, sad yet lonely atmosphere, some realism sprinkled there and here - it works well to execute story.
  15. I'm planning to release one of my projects in near future, hopefully in this upcoming summer - I realised that I already met personal criteria for it, just need finish that one level I started and balance/fix others before release. I'm curious how it will play for others and if reception will be positive. 

  16. I messed with Trenchbroom several times for Quake, but I found 3d environment a bit too confusing. Maybe someday I'll return to it again. As for Doom engine games, I have short Heretic project in the works and I played around with Harmony, but it went to nowhere.
  17. Misty

    Ultimate Doom Builder is not user-friendly.

    Any port udmf works that way, I believe. It's not only contained to zdoom/gzdoom, eternity and edge also supports it.
  18. Plenty of people suggest use Seikaiju for midi stuff and it's free to use. UI can be a bit annoying, but you get used to it. Otherwise, experimenting with what sounds good and what doesn't is the key. You could also read some music theory. Musicians might able tell you more than me, I'm telling things from my observation.
  19. Misty

    Which Doom map are you?

    I'm the Spirit World. Full of weird texture choices, but still fun nevertheless.
  20. Misty

    How come the monsters don't run out of ammo?

    Answer is multidimensional pockets. They combine timelines and dimensions to never run out of ammo. That's why chaingunners and masterminds can shoot endlessly when they see you.
  21. Beams, trims, sector lights, some cracks around on ceiling could work well.