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Misty

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Everything posted by Misty

  1. @senpaigru I gave a run of your level as promised. I'm pretty sure you're fairly new mapper so my review will focus on things you could improve in the present and future. There's list of things I saw and created list while playtesting map: Texture selection - there are many textures that clash with each other, as you can see many mappers stick with similar theme textures, from time to time breaking them with beams and supports to separate them. In other words keeping texturing concise and streamlined. My suggestion would be study levels you love and take texturing lessons from there. Also, alignments, those can be tricky in such format like boom, you need use upper and lower unpegged flags from time to time. Sometimes, you need align them manually(you can reset offsets in texture selection window) or using shift+a(vertical) and a(horizontal) automated alignment, you can also use ctrl for both. Level is really wide and there's lots of space. - smaller sizes are better at the times, no need long corridors and huge rooms. That also doesn't give opportunity for engaging gameplay as players can get away from any encounter. Besides, at the start of the tunnel, some monsters have deaf flag and can't attack, only when player approaches them. Always check if there are softlocks, I found one at the plasma gun area. In boom format you need tag sector and line action you use with same tags(like you want lower floor you tag lift and lift action with same tag). I noticed that you posted sky in the flat section, it needs to be in PP_START and PP_END lumps. If you need help, please tell me, I will fix it. Music selection is really nice and fits the mood. Screenshots: From what I can tell you have plenty of promises, just keep working on your craft and gain experience. If there are any things I could help with, please message me.
  2. I can grant extention if it will be needed, it depends how close to the finish line you will be.
  3. I will get around both levels tomorrow as promised, past two days I was knocked out by my new medication. I played them today, but I still have difficulty to put my reviews in proper sentences, I hope tomorrow will be better as my mind should be less clouded. If there are more levels waiting for reviews, please let me know.
  4. Misty

    where you gonna celebrate new year?

    At home with my fam and my cats and play some old doom megawad like memento mori.
  5. @Smiling Imp looks quite nice, I wouldn't say it's not detailed, texture work looks really decent and pleasant to eyes. There's still plenty of time to finish it the way you want, but if you can't, I'm sure someone can help, including me.
  6. Misty

    What Was Your Last Purchase?

    My medication for mental problems. At least it works.
  7. Misty

    Doomworld Members' Sketchbook

    "Broken clouds", tux paint, taken from my archives.
  8. I will give a spin tomorrow and test this level.
  9. Misty

    Doomworld Members' Sketchbook

    It's still here, developed amd improved. Give a shot if you feel like it.
  10. Misty

    Doomworld Members' Sketchbook

    "Far away sunset", used tux paint. Far from perfect, still learning how to art.
  11. Misty

    React To The Profile Pic Above You

    Are these eyes in blue background or just mirrored letters? deep questions, heh.
  12. Misty

    So, how old are you ?

    I still have 3 years before I'll hit my 30's. Time flies fast af.
  13. Misty

    What Video Game Are You Currently Playing?

    Playing Half-Life, enjoying so far. The most of aliens look so friend shaped, especially those pug looking ones, would pat if I could.
  14. Misty

    React To The Profile Pic Above You

    Spinning Chex quest guy, quite cute.
  15. Damn, I love snowy city vibes. Keep it up!
  16. Misty

    Ever play Doom on a PHONE!?

    I did few times, it was difficult. Prefer computer over phone version.
  17. It's fine, there's plenty of time.
  18. November is almost over, how's progress with mapping those who joined? As for myself, I'm still collecting energy to create gothic snowy level, I plan start soon. If any help needed and playtest, please hit me up.
  19. Misty

    Share a random fact about yourself

    Couple months ago I picked up drawing, still far from good, but I can see that with each try I'm learning something new, besides training my hand muscle memory.
  20. @slayer's I also played your map. It was really easy and fun, but I also would like to suggest some things around. Placing some obstacles around the sides would give clear clue that they are not supposed go further. You could also place rocks or boxes and lights on it. Other suggestion would be lower floor and reveal some small rock cave with goodies inside. Possibilities are endless. I also want touch starter area again - you could spruce it up with some rock stuff around, that would reduce some emptiness around. Is level not having key is intended? Just curious, because it's quite rare to see level without any locks around.
  21. @M4rsh I playtested your level as promised yesterday. I enjoyed it pretty much, but there are some things I'd like to suggest: I feel HMP skill could use slightly more ammo. Placing some ammo and shell boxes around first couple areas could reduce ammo starvation and make playthrough more enjoyable. This sprite won't be much of trouble in hardware, but in software mode it bleeds into upper area. I'd say slightly expanding area or readjusting sprite could do the trick. I also think, that some sort of indication that switch area is revealed could be nice and it would help with navigation. You could employ that with light tricks, spawned in health or armor bonuses or texture changes.
  22. No rush, there's still plenty of time. If you lack inspiration, you could play something else and see if something clicks inside to keep working on level. Even taking small break helps to sort things out and see things in different eyes. It looks like promising start, if help needed I could try provide some guidance. I love mood in this level already. Can't wait for finished map!
  23. @M4rsh and @slayer's I will give a run of your maps tomorrow, today I don't feel very well.
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