Myst.Haruko

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Everything posted by Myst.Haruko

  1. Russian synthwawe sounds so cool and refreshing.
  2. It's nice that you made this map, but could you include one screenshot in your first post? I'll test your map later, when I'll have accesss to my laptop.
  3. Yeah, this question also annoys me, as I use Ancient Aliens resources, which requires to convert iwad things in that colourful pallete, so main stuff won't look like garbage. How skillsaw got away with this thing?
  4. ^ You could dig deeper for threads like this one. Like resurrect thread from 2004 or 2007. Only question I have, is "why?".
  5. I would extend deadline for one-two weeks. Just in case if someone will show up. Well, I don't much to say about my map, because I scrapped a lot of them last few weeks, but not deleted, so maybe I'll check them again and see what I can do.
  6. Awesome, I hope my laptop will run this mod and I'm planning to download this later ;) Also, congratulations on release. I believe, it was hard work to fix all visible and invisible issues.
  7. Sadly, I don't have much space and money to buy that guy, unless I would sell my body parts and my room mates, but it's not possible and I'm not that bad.
  8. Just a random visual novel stuff there.
  9. I would like to spice things up and make it harder than previous "Alapolgy" map. Of course, first I need convert it in boom format, so no malicious stuff would show up due different map format. As you can see, it's very linear and I really want reuse that word for open space arena.
  10. I didn't thought that I could reuse some terry wad stuff, but here. Original source: https://www.doomworld.com/idgames/themes/terrywads/lavender Author stated that other people can do modifications of his map, but I don't about permission stuff( I don't know if it's possible to find him by provided email adress, because 3 years passed already and I will only use maps excluding custom things and music) Map plans : Any suggestions for direction? Like making it slaughtery or more exploration oriented?
  11. Hey, I think you should bring already presented and remaked maps in first post place in spoilers, so nobody will be required to dig all thread to find specific maps to test if people wish to do that. It's just a suggestion. In mean time, I'll add text file in my first map and add more stuff in used midi name.
  12. Well, one week would be ok for me. I don't know how about other people. I wouldn't take very big map, because these days I don't have much time as I used in summer. Tommorrow, I'll let you know what map I'll redo and post here original stuff with map plan.
  13. Well, I would like to see extended time limit. Just checking my first mapping scraps and some terry wad related stuff to see if they are worth to see new light again and remaked in something playable and enjoyable for other people.
  14. With almighty console you can do awesome or questionable stuff, like type give all/everything (you can type "all" or "everything" after give and it will be the same thing) or give yourself weapon with defined thing, like give supershotgun. It's not a secret and I used to play brutal mods in my spare time.
  15. This thread will be more helpful, I think. Maybe you'll find what you didn't play yet.
  16. Doom shovelware disks, because every map from random compilation like D!zone can be good or bad. Mostly bad due limited resources, but it's still fun.
  17. Yeah. No doors, barriers doesn't work. Monsters comes in main room way too fast. Typical starter map. I did this too in the past, but with invested time and experience I've got better. Study maps more. For example, Scythce or Valiant. Check how authors made things. Ask questions. Learn main stuff, before making whole epizode, because it can be tiresome for mapping newbie.
  18. Brutal Doom is mod, zdoom/gzdoom is advanced source port or advanced program which supports fancy things like slopes, 3d floors and scripting in Doom maps in specific mapping formats of course. In my opinion, you first should think about unmoded, balanced gameplay first while do mapping and later with mods. Yeah, and take your time for learn basics.