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Mosshopper

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About Mosshopper

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  1. PC Speaker Sound effects will make a comeback, and GZDoom will follow suit by adding a PC Speaker mode and having it as the default.
  2. Mosshopper

    Post your Heretic/Hexen textures and decorations!

    Here's a pretty simple conversion of the ikwhite texture set used in Quake mapping so it can be used in Heretic mapping. Includes flats and RGYB switches. Preview: Ikwhite.wad.7z
  3. Mosshopper

    Your "dream" project that you've abandoned

    One project in particular, or multiple? If the latter, know this: I can't count that high.
  4. Mosshopper

    Wild West Deathmatch

    Wild West Deathmatch is a collection of 7 western-themed deathmatch levels, with maps 01-06 supporting CTF. Duke it out in a mexican village, fight in a town that isn’t big enough for the two of us, or engage in desert standoffs. Levels were created over the span of two to three weeks, all by yours truly, and tested with GZDoom and Zandronum. Includes a small singleplayer component, though without progression or level exits. Screenshots Credits Misc Map07 uses the Mancubi to provide a sort of "boss battle" to the map. Killing him reveals the shotgun, so it is recommended that you play with monsters on. WWDM.zip
  5. Mosshopper

    what are you working on? I wanna see your wads.

    Some screenshots from a deathmatch .wad I've created.
  6. Mosshopper

    The "stupid mod idea" thread

    Super Luigi Doom. Basically take one of the Mario wads and edit it so you are playing as Luigi.
  7. Mosshopper

    Ubisoft you done it again

    Nintendo signed off on this, Nintendo let this happen.
  8. Mosshopper

    Doomed in SPACE (old development thread)

    I've had this one done for a while, just forgot to upload it. The music is included in the .zip. Don't have access to SLADE right now, so there are GL Nodes causing some bloat. Music is an original composition. Includes some flats from Nick Baker's Useful Flats. ForeignPlanet.zip
  9. I mess around with Mount and Blade: Warband mods using Morgh's.
  10. Mosshopper

    [RELEASED!!] Confinement 256 CP

    Sorry for the lack of replies, been on a long hiatus. Yeah, the assumption about my Underhalls demake was correct. Here are the midi tracks for my maps, they correlate with the order that the maps are in. All but the third are original, the third one is Where There's a Whip There's a Way from Rankin/Bass' Return of the King , I just added drums to the midi that you can find here. Tracks.zip
  11. Mosshopper

    [RELEASED!!] Confinement 256 CP

    Here's another map I made today called Cloister. Arguably more detail than the last, definitely more gameplay. Cloister.wad.zip
  12. Mosshopper

    [RELEASED!!] Confinement 256 CP

    Here's a deathmatch-oriented map, though there are singleplayer things in it. Basically a free Super Shotgun and green armour for singleplayer, and free shells if played on easy. I made this in about half an hour and it shows. Ville De Blutdrach.wad.zip
  13. You could probably get them to do that through some extensive voodoo doll scripting and the such.
  14. Probably not going to make a full map, but here's something I did with the resources. They don't fire too often if you stand still, but maybe that's just my luck. CacoPlants.wad.zip
  15. Mosshopper

    [RELEASED!!] Confinement 256 CP

    Here's another map, a demake of Underhalls. The SSG is pointless though. 256x256 Underhalls.wad.zip
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