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Rhebiz

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About Rhebiz

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  1. Rhebiz

    I just need some scripting help

    Well the weapon works after your help. Thanks!
  2. Rhebiz

    I just need some scripting help

    I still come up with the same error after the corrections. Heres the A_FireCustomMissile lines after correcting them. Fire: SRLF A 2 BRIGHT A_PlayWeaponSound ("weapon/srlshot") SRLF B 4 BRIGHT A_FireCustomMissile ("SuperMissile", Random(-4, 4,), 0, 0, 0, 0, Random(-1, 1)) SLRF A 1 BRIGHT A_PlayWeaponSound ("weapon/srlshot") SRLF B 4 BRIGHT A_FireCustomMissile ("SuperMissile", Random(-4, 4,), 0, 0, 0, 0, Random(-1, 1)) SLRF C 2 Goto Ready Since the error talks about sprite names, I'll give the sprite names. Here they are.
  3. Alright, I'm trying to make a rocket launcher that fires in a 2-burst fashion. I was creating a new projectile so that the rockets can travel faster, but when I use the A_FireCustomMissile command it comes up with this error. Heres my script: actor SuperLauncher : Weapon { Weapon.SlotNumber 5 Weapon.AmmoType "RocketAmmo" Weapon.AmmoUse 1 Weapon.AmmoGive 20 Weapon.BobStyle Smooth Weapon.BobSpeed 3 Weapon.BobRangeX 0.7 Weapon.BobRangeY 0.2 Inventory.PickupMessage "You got the SuperRocketLauncher!" +Weapon.NoAutoFire States { Spawn: SRLP A -1 Stop Ready: SRLL A 1 A_WeaponReady Loop Select: SRLL A 1 A_Raise Loop DeSelect: SRLL A 1 A_Lower Loop Fire: SRLF A 2 BRIGHT A_PlayWeaponSound ("weapon/srlshot") SRLF B 4 BRIGHT A_FireCustomMissile ("SuperMissile")Random(-4, 4,) 0, 0, 0, 0, Random(-1, 1,)) SLRF A 1 BRIGHT A_PlayWeaponSound ("weapon/srlshot") SRLF B 4 BRIGHT A_FireCustomMissile ("SuperMissile")Random(-4, 4,) 0, 0, 0, 0, Random(-1, 1,)) SLRF C 2 Goto Ready } } Actor SuperMissile { Projectile +NoGravity Radius 13 Height 9 Speed 40 Damage 25 Scale 0.7 Decal MancubusScorch DeathSound "weapons/srlhit" States { Spawn: SRLS A 1 BRIGHT Loop Death: MISL B 8 BRIGHT A_Explode (100, 64, 0,) MISL C 6 BRIGHT Stop } } } Am I just making a silly mistake? I dont really know but help would be most appreciated. (Also is this the right place to post this stuff here?)
  4. Rhebiz

    Doom Center

    In my opinion: 1: Expand the area, add different types of stores that could sort of spice up the area. 2: Make the place look more lively. I would love to play this with citizen NPC's that won't make this city look like LA from "The Omega Man". Here are other things that you don't have to put in, but would be cool if you would: 1: SKYSCRAPERS!!! 2: An arcade with playable games like ACS Arcade would be cool.
  5. Rhebiz

    Eden

    Very atmospheric. Awesome!
  6. Rhebiz

    dead.air - v2

    It works fine w/ GZDoom also.
  7. Rhebiz

    Working on a prison map. Any ideas?

    One idea is that there's a boss room that is extremely hard to beat, but you could make a secret jailbreak button to release all inmates in the prison to help fight the boss. Another one is that you can find pieces of scrap metal to make a weapon like a rocket launcher or a prison shank.
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