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About Kor

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  1. Kor


    Your comments remind me of when I was 13 (1996) my brother and I showed a kid, probably seven or eight, Doom and Wolf3d. It was at a college graduation celebration for my other brother. When the kid played Wolf3d, his dad came over and said "see the Nazi? Shoot the Nazi!" When he played Doom he was a bit scared. But he liked it and bravely keep playing. Then one of us typed in the idfa cheat and got the kid the BFG. He was unsettled by how it tore imps and zombies to shreds. But he kept firing away. I wonder if he ever got into the game again.
  2. Kor


    I don't have kids, but I remember a long time ago I was in a TeamTNT meeting (on an IRC server) and one of the other members was talking about how he was teaching his kid, who, if I remember correctly, was like two, how to start up Doom.
  3. I've made maps for Heretic and Hexen. And I also briefly played around with making stuff for Quake, Serious Sam, and the Elder Scrolls games (Morrowind and Oblivion only). I never fully figured out how to make stuff for those games though. I pretty much stick to sectors and linedefs, lol. And I agree, the snap map process for Doom 2016 seems quite limiting. I'd rather make a room exactly how I wanna make it than rely on someone else's premade content.
  4. Kor

    What version of Serious Sam should I get?

    I've only played The First Encounter and the Second Encounter from way back in the early 2000s. Of those two, TSE is the better one, I'd say. It has more variety in settings and enemies. TFE is just Egypt all the way through. It was fine until I played TSE and got used to settings changing completely every 4 or 5 levels. Then I couldn't play TFE all the way through ever again.
  5. Kor

    Show me your physical copy of DOOM

    My original copies of all the successful wad file games. I don't have the cases or boxes anymore. The one in the middle is Final Doom. Towers of Darkness has Heretic, Hexen and Hexen Death Kings of the Dark Citadel. I bought strictly for Death Kings. Also, a pewter sculpture of the mancubus. I got it when I purchased a preorder of Doom 3. It came with it. Really though I didn't care about the preorder. I just wanted the mancubus. :)
  6. That was fun. The play was good. The detailing was good. Look forward to the other maps you're working on.
  7. Kor

    Do you usually go for the secret levels?

    I usually do. I want to get the full experience, even if I've played a wad more than once. Though if I really don't like a wad's secret levels I won't play them.
  8. Kor

    Happy 30th Birthday Wolf3D!

    I remember playing it as a ten-year old on our 386. My mom got the game from someone she worked with. It was just the first episode, though. I played it heavily for a little bit, as I thought it was an awesome game. And a kid that lived next door always came over to play it.
  9. Played the first few levels you released, and thought they were pretty good. The new levels in this release are better. I look forward to the finished product.
  10. I think E3M7 looks pretty good (It's the best looking in E3 in my opinion), but yeah it's blood tunnel maze and teleport maze make it annoying. I can never remember exactly where each teleporter leads.
  11. I didn't even know the game existed in 1993. Didn't until '95. I was 11 in December '93 and my obsession was with Legos. Doom broke that obsession.
  12. While I've learned to like E2 and E3 just fine (at first I didn't, and couldn't stand playing them), I still prefer E1 and E4.
  13. I finished another play through of FTH the other day. I'll have to give this a try.
  14. Kor

    How'd you get into Doom, anyway?

    Do you still make levels/music? I remember in the 90s I liked your stuff.
  15. Just played through Episode 2. Pretty good. I must say that when I first got into Doom the Episode 2 theme was my least favorite. I remember feeling it looked downright ugly, and I really didn't like playing some of the E2 levels because of that. But now I'm okay with it, so good job recreating it.