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Luzifer

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About Luzifer

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    Warming Up
  1. Luzifer

    Open areas

    In the trailer and in all pictures I saw close areas. What about open "Unreal like" areas?
  2. Luzifer

    Secret areas and environment destruction

    Good ideas for a possible patch. If ID will not include this features maybe someone else will do it.
  3. Luzifer

    Secret areas and environment destruction

    >I know that Quake 1 had zombies that got up again after getting shot, but this time around, some of the zombies can be killed with regular shots, while only some of them will get back up adding a sense of uncertainty. "Will this zombie get back up again? Or will it stay dead?" Maybe in the Romero "DAWN OF THE DEAD" style. You must shoot in the head for killing them definetely
  4. Luzifer

    Secret areas and environment destruction

    OK. I see that I'm standing alone in my opinion. But let us turn back to the first question. What about secrets? I mean secrets like them in Quake 1 and 2. Also will the game be linear or not. I mean are you forced to go from a level to another or is the gameplay like Half Life?
  5. Luzifer

    Secret areas and environment destruction

    That's the challenge. You must decide which weapon you have to use avoiding a damage that could force you to begin again the map. So if you're in close and small places it's better not using powerful weapons. In waste areas instead is possible using mass destruction weapons like rocket launchers or nukes. For example if you're in a tunnel and a monster is approaching you can shoot at the floor and let fall the monster to a place located under the floor.
  6. Luzifer

    Secret areas and environment destruction

    >As for environment destruction, it's already known that it most certainly will NOT be on level with Red Faction (why would people want that anyway? It's boring and allows for cheapass ways to to exit the levels) - however, there will be certain areas that can be destroyed if required by a puzzle or a script. IMHO environment destruction adds more realism to a game. In some shooters you can hurt a window with a rocket launcher and the glass remains intact. I hate this. For games like Doom it's important increasing realism for more credible action and why not, for a more exciting gameplay.
  7. What's about secret areas and levels? Is there a possibility that they'll be in Doom 3? In games like RED FACTION there's the possibility to damage the environment with weapons. What about Total destruction or environment damaging?
  8. Luzifer

    The first release

    You're right! I've burned on CD the first version 1.1 and it contains the swastika. Well, nobody knows which version contains the 3DO edition? Is it the first ever appeared? How much is the collection value of the first release if it has one?
  9. Luzifer

    The first release

    So it doesn't contain the first version but updated version 1.9!? If you remember the first version was changed because it contains the nazicross in one of the last maps. In fact in Germany this version is banned if I'm not wrong.
  10. Luzifer

    The first release

    Was this the first DOOM release in 1994? http://cgi.ebay.com/ws/eBayISAPI.dll?MfcISAPICommand=ViewItem&item=1950129912
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