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Payload4367

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About Payload4367

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  1. Payload4367

    what are you working on? I wanna see your wads.

    Make a copy of the wad and then try adding new stuff in slade. If you mess up, make another copy.
  2. Payload4367

    Share your PWAD! I will review your WADs as fast as I can.

    hahaha, oh man, are you gonna hate the opening of my map. lol Don't let that deter you, try it on HNTR so you don't have cybies hunting you down. You don't fight them though, you just have to run a gauntlet avoiding them at the beginning.
  3. Payload4367

    Share your PWAD! I will review your WADs as fast as I can.

    Harder than vanilla. HMP is certainly doable but all difficulty settings are implemented if needed.
  4. Payload4367

    Share your PWAD! I will review your WADs as fast as I can.

    Try this. Custom textures with Vanilla monsters/weapons. Haven't gotten any feedback but I never really promoted it either. Just something I was experimenting with in-between projects. Thanks.
  5. Payload4367

    What's the best Doom WAD of them all?

    Thank you Octillion, I really appreciate that. I'm going with Ancient Aliens, with the BTSX series as a runner-up. But I have yet to play them all...
  6. Payload4367

    The Official 'Trying to Find a Specific WAD' Thread

    Here is a demo map for an Aliens total conversion. You can also use the pk3 file with most other wads to make them into "alien" experiences. Still a work in progress. And some gameplay:
  7. Payload4367

    (DEMO RELEASE) ALIENS: ERADICATION

    Work continues with vigor on this project :) Posting a lot over at Moddb. https://www.moddb.com/members/payload4367/blogs Maps 1 and 2 are officially done. Playtesting and all. On to testing and tweaking Map 3. The map build is complete just needs some final polish. All the basic mapping through map 05 is done. Other changes/additions (not yet updated in demo version): At this point in the story... Optimized and cleaned up maps 1 and 2 to improve performance and maintain 60+fps. Testing PC specs: IntelXeon CPU 2.13GHz Win10 64bit GeforceGTX960 Demo Download (only works in v.3.7.2 or newer): http://www.mediafire.com/file/a2fj2old4awkddl/ALIENS_ERADICATION_DEMO.zip/file
  8. THINGBOB flag maybe? https://zdoom.org/wiki/Actor_flags
  9. Payload4367

    [v1.5] Doom 64: Retribution

    It was really great to play this classic with a mouse and keyboard. Great job! Thanks for this Nevander.
  10. This seems odd, considering they give out Cacowards to mods. And to say they are not welcome here, seems rude.
  11. Payload4367

    (GZDoom) Teleporter does not work with new TID

    1000 should be the TID of the teleport destination spot. Looks like you have it as the player tid. I found this on the zdoom wiki if you simply want to teleport the player to a given sector... never tried it before though. here's the wiki page: https://zdoom.org/wiki/Function_Prototypes
  12. Payload4367

    (GZDoom) Teleporter does not work with new TID

    Not 100% sure, but that "{" after "round 1" doesn't look right. Looks like it is being removed from the script by the "//". Try moving it down to the next line.
  13. Payload4367

    What are some good GZDoom WADs?

    32 maps for GZDoom with 3d floors, slopes, dynamic lights, scripting, new music, etc while still having classic gameplay.
  14. Payload4367

    Share Your Sprites!

    These lights look great. I would like to use them in my wad. With credit, of course. Great job!
  15. Payload4367

    what are you working on? I wanna see your wads.

    A little fire and electricity should take care of those pesky xenos.
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