Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Blast98

Members
  • Content count

    28
  • Joined

  • Last visited

Everything posted by Blast98

  1. I love this useful resource pack that fixes sprites. I'm going to use them in my projects.
  2. Blast98

    what are you working on? I wanna see your wads.

    Here's some more screenshots of my project I'm currently working on because there's more to the project than the previews I posted so far on my thread about this project:
  3. Blast98

    [WIP] Delta Domain

    Hello everyone. Today I will reveal my big project in progress on Doomworld as I've been waiting to do that. This project I'm currently making is called, Delta Domain, and I'm the leader of the project and this is coded by TheV1perK1ller. I also have other people helping me with this megawad as well. Delta Domain is a level pack part of the Necromational Mod Series I'm creating for Doom 2 and there is a storyline for the Mod Series I'm making. Now on the bottom will be the stories. First one for the entire Necromational Mod Series and second one for Delta Domain itself. Story for the entire Necromational Mod Series: In the event after Doom, Doom 2, Final Doom: TNT Evilution, and Final Doom: The Plutonia Expirement, the Hellspawns once again invades earth after they've created an alien cult group called, the Necroners. Another war comes into play against the evil aliens as they want to become super powerful so they can turn the world into their hellish totalitarian global civilization. This alien group has manipulated some humans and had them become brutal dictators in certain nations and now you got another world threat to deal with. Will you be able to defeat the Necroners and stop them from taking over the world or will this group use a supreme power to turn earth into a hellhole? As of 1/10/2018, I decided to rename the mod series to 'Necomational' because it makes more sense than using the word 'Necrophobia'. Delta Domain Story: In the year 2180, monsters are everywhere, helping the Necroners turn towns, cities, and nations into one worldwide hellspawn civilization and the Icon of Sin has resurrected and is now hiding in the deep core of hell. So what you'll need to do is go through the missions to kill as many monsters as possible as you can through out techno places in and out of the city before you go inside the hell and find the deep core to destroy the Icon of Sin once again. Now if you think there's anything in the storylines that needs some changing or fixing, please let me know. Now here are a list of maps that I planned out for Delta Domain: MAP01: Baseport (By Blast98 and TheV1perK1ller) - Done MAP02: Egg Mines (By Blast98 and TheV1perK1ller) - Done MAP03: Metal Station (By Blast98 and Skybreach) - Done MAP04: Freight Trains (By Blast98) - Done MAP05: Cylinder Facility (By Blast98 and Skybreach) - Done MAP06: Cliff Refinery (By Blast98 and Yugiboy85) - Done MAP07: Chaos Square (By Blast98) - Done MAP08: System Workbench (By Darkstar Archangel) - Done MAP09: Toxic Plant (By idsoftwarelover91) - Done MAP10: Cybernetic Center (By Darkstar Archangel) - Done MAP11: 'O' of Destination (By Blast98 and ZeMystic) - Done MAP12: Transmission Machinery (By BlazingGaming) - Done MAP13: Heat Street (By iYago) - In progress MAP14: Operating Infestation (By Blast98) - Done MAP15: The Grand Factory (By Blast98 and ZeMystic) - Done MAP16: Digital City (By iYago) - Done MAP17: Power Academy (By Walter confetti) - In progress MAP18: The Field of St. Cenitive MAP19: Newow Palace (By Shawny) - Done MAP20: Techno Base MAP21: Hell's Delight (By Blast98) - In progress MAP22: Mountain Depot (By Shawny) - Done MAP23: Magma Caverns (By Mech) - Done MAP24: Deep Citadel (By Shawny) - In progress MAP25: Demonic Temple (By DukeOfDoom) - In progress MAP26: Obsidian Keep MAP27: Infernal Halls (By iYago) - Done MAP28: Oasis of Anguish MAP29: Crimson Fortress MAP30: The Core Showdown MAP31: Castle Wolfenstein MAP32: Cyber Grosse Now if anyone wants to join the help with me on this project, I'll be more than happy to accept your help request. Rules As of 12/1/2016, here's some previews using screenshots and as of 12/4/2016, more screenshots came out as well as a demo of this wad: http://www.mediafire.com/file/ccariov22cp5dco/DD_Demo.WAD
  4. Blast98

    [WIP] Delta Domain

    This is being made using BOOM because of useful effects that are available.
  5. Blast98

    [WIP] Delta Domain

    Yes you can participate. You are welcomed to do so.
  6. Blast98

    [UPDATED] -Kuro's Texture pack- (First pack)

    Your texture packs are amazing. Good job making them! :)
  7. Blast98

    [WIP] Delta Domain

    UPDATE: I just added in another map, MAP 19.
  8. Blast98

    [WIP] Delta Domain

    The more awesome stuff will eventually be added.
  9. Blast98

    DOOM II: Resurrected - A DOOM II Remake

    By the way, if you can use the patched up Doom 2 textures pack which is available on Realm667, that would be a good idea. The patched textures would be very useful. You can also use the Doom Potpourri and DRDOCTER's texture packs as well.
  10. Blast98

    DOOM II: Resurrected - A DOOM II Remake

    I love this! This is very awesome and well done. Good job! I hope the Icon of Sin is a giant monster version just like the one in the Real Icon of Sin Mod and Doom Eternal. Notice that since ZDoom is much more advanced than DOS, it has a lot less limitations than DOS.
  11. Blast98

    [WIP] Delta Domain

    The awesome stuff
  12. Blast98

    [WIP] Delta Domain

    MAP22 was just recently added to the mappack. :)
  13. Blast98

    [WIP] Delta Domain

    I'm sure going to add more awesome stuff into this wad at one point.
  14. Blast98

    [WIP] Delta Domain

    The awesome stuff to put in this wad.
  15. Blast98

    [WIP] Delta Domain

    Progress is going well and recently, MAP27 was added but some more will be added to the map by the author himself.
  16. Blast98

    [WIP] Delta Domain

    Happy New Years Everyone! Let me say that the this project is progressing slowly but at least doing well. Another map was recently added which takes up slot 23.
  17. Blast98

    [WIP] Delta Domain

    Will be working more on this map pack once I'm notified by others again.
  18. Blast98

    [WIP] Delta Domain

    So anyways, progress is coming well and what I recently did was added MAP16.
  19. Blast98

    My Doom Wad: COMPUTER_CENTER.wad

    Hey good map even though there was a lot of missing textures and that remix of E2M9 was awesome.
  20. Blast98

    [WIP] Delta Domain

    Thanks. :) As for what source ports I used to test this, it was Skulltag and Zandronum. When playing Zandronum, I sometimes used Brutal Doom and Complex Doom (with the LCA alongside).
  21. Blast98

    [WIP] Delta Domain

    So anyways everyone, as of May 4, 2017, I got more progress being made in Delta Domain and things are going fine and well.
  22. Blast98

    Try these free sky textures for Vanilla Doom

    Wow. Those skies are nice. I'm impressed of what a good job you've done making them. I'm going to use some of those skies. :-)
  23. Blast98

    [WIP] Delta Domain

    Now before I give what update to tell, Let me wish a Happy New Years to everyone! Now as of today, I've put in more screenshots of Delta Domain. :)
  24. Blast98

    [WIP] Delta Domain

    Looking into this thread. That's what.
  25. Blast98

    [WIP] Delta Domain

    Just so everyone knows, this thread has been updated to be more interested.
×