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BerserkerNoir

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About BerserkerNoir

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  1. Thanks! The mixed mods are CVP and EVP Monsters both can be found in these threads CVP https://forum.zdoom.org/viewtopic.php?t=78436 EVP https://forum.zdoom.org/viewtopic.php?t=58191 Both are "Vanilla" Enhancers, not true vanilla per se, but is for traditional gameplay.
  2. BerserkerNoir

    Base

    Nice Map, it requires some strategy in some parts. I enjoyed it.
  3. The link to the Download seems to be down. Any chance to restore it? Please?
  4. Very nice map! Ill be posting a gameplay later; just curious, whats the name of the music? I recall hearing it somewhere before, but I dont know any details about it. Edit: I played it with Mods and some modifications.
  5. BerserkerNoir

    Escape [Boom]

    Played it with PB and different music, hope you dont mind. Nice texturing, I love dark bases.
  6. BerserkerNoir

    Uac outpost map

    Pretty nice map! I played it a few days ago, but forgot to post my video here.
  7. BerserkerNoir

    Flesh Halls

    Excellent Map!
  8. BerserkerNoir

    [GZDoom] Four Rooms

    Played it a non vanilla way, nice map!
  9. BerserkerNoir

    Blood River

    Neat Reimagination of BloodFalls. I played it last week, but forgot to share it here. 5/5
  10. BerserkerNoir

    Low End Hardware

    Only LZDOOM, newer versions of GZDOOM are prone to lag on older machines. Theres no way around that.
  11. BerserkerNoir

    Body Of The Beast

    into the Bellys Beast from TNT would fit perfectly for this map. Going to give it a try! Edit: A bit too short, but nice attempt to make the map look like the insides of a giant beast.
  12. BerserkerNoir

    FLUORIDE - new single map using FOXTEX texture pack

    nice map. It was very tricky in some parts. Not gonna lie, some parts made me rage lol. but thats on me, I used BD Monsters to play. 5/5
  13. Excellent map. Some parts caught me with my guard low.
  14. BerserkerNoir

    Prometheus Complex - UDMF tactical-oriented map!

    Yeah, I managed to get out, no problem with that. Good that the Yellow Card thing is fixed. I just beat it a few hours ago, ill upload a gameplay of it once it gets processed. Edit: Here is the LONG run on this map.
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