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Phade102

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About Phade102

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  1. Just a link to the final version of my confinement project map. Nothing special, just a few tweaks.  Leaving it here incase anyone wants to take a look.

    MonochromeHellFINAL.zip

    1. rdwpa

      rdwpa

      Did a quick -nomo, can't play it for real at the moment. The extra-playspace void areas definitely spruce up the visuals compared to v1. I'd hide these areas on the automap (you can set a flag for that in the editor); you can see the walls of the void areas on the automap, which spoils a bit of the illusion. I think I'd also move some of the structures farther away. A lot of them are crammed right next to the openings (e.g. http://i.imgur.com/vBv5NnP.png), so there isn't much depth. 

    2. bzzrak

      bzzrak

      It's not like the project has its own thread you can post updates in. Pff, that would be silly.

    3. Phade102

      Phade102

      @rdwpaThanks for those tips, it a good idea. I'll spread them out a bit, make the 'void' feel a bit more expansive.

       

      @bzzrak Pfft, its not like this status update will be drowned in hundreds of others in less than a day. pff that would be silly =P

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