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I used to call him Doomguy mainly, but these days I've for some reason more called him the Doom Marine. Not sure why. Either one though I use. I will say though, I will forever hate the fact that they canonized "Doomguy" as an actual title for him in Eternal. I'm sorry but even for that game that's just too dumb.
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I just realized that I literally never use SSG anymore
CasualScrub replied to Griffonki's topic in Doom General
While I have a preference for the standard shotgun from a practicality standpoint as a general workhorse, along with the chaingun, there's no doubt that the SSG has its place for more quickly dealing with some of the more spongy demons. It's my go-to for dealing with Pinkies for example, since it takes em out in one shot, or for dealing with Cacos since they're a big fat target and all the pellets smack em. -
I agree with others that the OST is one of the strongest suits of Freedoom, just so good.
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I understand that Freedoom, these days, doesn't have as much value as it would have like 20 years ago. But I still think it has value for existing, if for nothing else being a free full-size set of shooters that anyone can play. The argument of "Well Doom is cheap anyway" doesn't mean that a free Doom-like game shouldn't exist. Sometimes I honestly like loading up Freedoom instead of regular Doom just for a change of pace.
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Pretty much as everyone else has said, coincidence. Not to mention the name "Doom" was derived from the film The Color of Money, so no relation to the band in that way either.
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Playing continuously is more fun than pistol starting. Pistol starting can be a fun challenge, but I much prefer playing a full run keeping my guns as I go.
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It's just cool to me that John is still so involved with classic Doom. Like what other dev would still be doing things like this for the original games they worked on?
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Depends on how my ADHD is particularly hitting me. I'm only half joking. Sometimes I'll spend weeks playing almost nothing but Doom mods, and sometimes I'll end up going months not playing. It ebbs and flows with me.
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Do you use the regular shotty after finding the SCG?
CasualScrub replied to baja blast rd.'s topic in Doom General
BFG ain't got shit on this. -
Was Doom mapping ever on a decline? If so, what saved it?
CasualScrub replied to Kwisior's topic in Doom General
I'm curious what caused that slight jump in 2014 on the graph. -
It used to be a lot more common to see people outright shit on the mod and it's forks/offshoots because they had a lot more coverage, often overshadowing other mods, which really pissed people off. Nowadays though, because of how long they've been around, they don't get talked about as much as they used to, so generally people stopped complaining about it much or got over it.
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I gave up that dream long ago. I play every wad/map on HMP or lower, very rarely do I touch UV. I just don't have the skill or ability like a lot of people here. Hell even in the new Doom games I had to play on the lowest difficulties just to try and do decent (which didn't work for Eternal, among other things that ultimately turned me off the game), and I still would regularly get my ass handed to me.
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If it wasn't then I imagine they would've taken away your weapons outside of the pistol at the start of each level. While pistol-starting was something that was taken into consideration when designing the levels, that was never the intention of the "true" way to play. It's just an extra challenge that one can do. You're supposed to carry your whole arsenal with you through the game.
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I've never cared for Pistol starting. I'd rather do the whole adventure with my arsenal, so for me personally trying to Pistol start a megawad is just a needless challenge I don't get enjoyment out of.
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As time goes on I'm more and more convinced that Doom 2016 is going to age much better than Eternal. Gameplay that feels closer to the original games, not having to worry about multiple resources to manage, a much simpler and better conveyed story, more consistent artstyle, etc.