Hi everyone!
I'd like feedback on my first attempt at mapping, which can be found here:
https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/outland
Screenshots here:
http://imgur.com/a/8nNE4
My goal was to make a map that sits at about MAP09-10 difficulty from the original Doom 2 levels, with enough interconnected segments of the level that it doesn't feel like a linear collection of rooms. I'm particularly interested in your opinions on difficulty and encounter design, because I feel like I have the hardest time judging them myself.