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programlover

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About programlover

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  1. programlover

    QZDoom - Now merged into GZDoom!

    Jitan2 No I am not I did not even know about this guy why is this doom community hate him and why does the doom community also don't want doom multi-core source port I don't know why they hate him this is some new news to me I work a full shift and I just got some time lately but confirm this. Thanks.
  2. programlover

    where to start on making a basic simple doom source port

    Thanks to everyone for the help provided. Any more suggestions I am open to here thanks.
  3. programlover

    where to start on making a basic simple doom source port

    hey I found this I need help https://www.doomworld.com/vb/source-ports/73613-compiling-chocolate-doom-with-visual-studio-a-simple-ish-guide/ I did every step and it still did have errors I am using visual studio 2013 and I took the lib files and added them to the include and the lib like he wanted me to but I go into visual studio and in the doom sln I go into properties and add the include on 1 and the other the lib and save and I also done the doom config manager also and build it and had errors again what am I doing wrong.
  4. programlover

    where to start on making a basic simple doom source port

    Thanks so much. It means so much to learn this any other suggestions I would need to know please comment thanks. Respect to the doom community for help.
  5. programlover

    where to start on making a basic simple doom source port

    what folders or files in this git of chocolate doom should I tinker with to build a source port from this any suggestions https://github.com/chocolate-doom/chocolate-doom
  6. programlover

    where to start on making a basic simple doom source port

    I want the same as Gzdoom has its features that's it. And maybe just the basic not to advance like OpenGL support and high res textures.
  7. I want to make a simple basic doom source port but I don't now where to start I run a windows 10 64bit os I use the codelite ide for building software I want the source port to be a 64bit build I also use a g++ compiler or other Please do help me out I need some advice thanks.
  8. programlover

    QZDoom - Now merged into GZDoom!

    I have heard that this source port has multithreading support so I tested it with Gzdoom and brutal doom v20b also with holy hell map 4 and it still lags this source port is still not optimized for multithreading support with brutal doom slaughter other that I still love this source port it's awesome!!! anything new about this source port that I should now about thanks!
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