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Everything posted by sesq
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i am playing this when it comes out i like METAL and BLACK METAL especially one of the better subgenres
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i love all the maps from scythe 2 the slaughtery ones a lot too they make me mEga nostalgic. same with some from h2h xmas which is pretty much proto-hr good set of maps ugh i cant think of individual MAPS this SUCKS sorry :( oh i know! the slime one from that one community chest, that one was super neat.
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In the first time you played E1M1, where did you go first?
sesq replied to MTF Sergeant's topic in Doom General
armor room im pretty sure, was like woah whats this.. i ddint use the button to go outside -
Describe the DOOM weapons as if you were the manual.
sesq replied to Solid Plissken's topic in Doom General
fists: these suck! get a weapon! or get a berserk pack. sorry if you are out of ammo... pistol: its like your fists but you fire them out of a metal thing! get something else... shotgun: it fires a bunch ton of pellets and can kill smaller enemies in one or two shots! also good at range super shotgun: its the shotgun but SUPER use this to kill EVERYTHING chaingun: its like the pistol but instead of BAng Bang Bang its like PUHPUHPUHPUHPUHPUHPUHPUHPUHPUHPUHPUH and is a lot better. also goot at range! rocket launcher: its like the super shotgun but its in one rocket, very useful at longer distance plasma gun: its like the chaingun but every shot is a LOT bETTER bfg: BANG YOUA RE DEAD all of you, use against the boss enemies -
just finished sons of liberty by @Scotty, very good map that was fun! had some difficulty knowing where to go at first but after that it remained interesting and challenging. looks nice too. only (potential) flaw is the yellow key section which was significantly more difficult than anything else in the map (unless that was the intention, if it is that isnt an issue bc i didnt really find it frustrating). btw my strategy was to run backwards along the edge rocketing the shotgun guys, and then when most were gone i plasmad the spiderdemon, took out the remaining shotgun guys and then rocketed the arch viles. music is also very good and fitting and then it turns out you're updating it... lol... ill probably play that one ! i like the map and i might try to go for different strategies this time, if thats something im able to do in my ability o ye it took me 23:32
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Super Mayhem 17! Now on Doomworld file listing\idgames
sesq replied to Marcaek's topic in WAD Releases & Development
ok gonna keep working on it -
Is there anything in Doom you find truly archaic?
sesq replied to TootsyBowl's topic in Doom General
ashley was obv satire wtf -
Super Mayhem 17! Now on Doomworld file listing\idgames
sesq replied to Marcaek's topic in WAD Releases & Development
just bug testing or "design" "input" too -
Super Mayhem 17! Now on Doomworld file listing\idgames
sesq replied to Marcaek's topic in WAD Releases & Development
nice im ON it -
dmp15 and cheogsh 2, along with psx doom and im prob gonna be doing some other stuff
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Super Mayhem 17! Now on Doomworld file listing\idgames
sesq replied to Marcaek's topic in WAD Releases & Development
do you need prboom or gzdoom testing more, im up for either -
hey uhh if you need anyone to help with testing/demos im definitely up for it
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just booted up rq i must say this is one nice ass source port good work
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that could explain my confusion, them not doing much
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i used to be a total 100% perfectionist type bad times.... i think my bad habit is playing in hmp
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wolf vostells' concert fluxus sara-jevo no link because the only yt thing had tits in the thumbnail and im not sure how ok that is or isnt good stuff tho!
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it sounds like he mostly just did things first? and relatively well for the time which for me isnt really what the best looks like then again i rarely pay attention to who mapped the thing im playing, i should probably do that more
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the stone texture w/ the moss in plutonia is animated.. it looks REALLY freaky actually, like its pulsing veins, gonna suck you in. discovered whilst playing plutonia 2 tho @Maes weird i dont remember anything like that
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like 903 lmao kiddin im 16 in like a MONTH; got into doom abt 2 years ago
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Many of these ideas are great. I'd want a very atmospheric and open series of maps that are entirely interconnected, with a bunch of cool music and puzzles and what not.
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god tier
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I have crappy 10 dollar earbuds of which I listen to a variety of music over a variety of services.
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Which Doom 2 monster do you think the game needed the most?
sesq replied to Xyzzу's topic in Doom General
Hmm... Chaingunner? -
I don't know how obscure my avatar is but I don't really care. It is fairly distinct I think