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ItsNatureToDie

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About ItsNatureToDie

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    Warming Up

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  1. ItsNatureToDie

    Share Your Sprites!

    Another death animation for Hitler. Giving him the ol Angle of Death Treatment within the frame count for the original 8[9? I have never got into modding Wolf3d/Spear of Destiny.] :( Oh well.
  2. ItsNatureToDie

    Post your Doom textures!

    I would gladly post a tutorial for my work process though I have no idea when I will get around to it. TLDR version for the time being is although I have 7 programs total, GraphicsGale is my go to, which I abuse the hell out of the brightness and contrast settings in it(Image<Adjust Colors). Here is some more Door1s
  3. ItsNatureToDie

    Post your Doom textures!

    Some quick Door1 variants Edit: Before heading off to work, got two nature theme ones done.
  4. ItsNatureToDie

    Post your Doom textures!

    Cross-posting some texture work from the Zdoom custom textures(https://forum.zdoom.org/viewtopic.php?p=972291#p972291) on to here for folks who do not go on to zdoom fourms. Sorry if it is not anything new or exciting from me, I figured I saved folks time on recoloring marb textures from green to ID Brown(marb7_1 in the lostres2.1). Nuts to it, I will throw in some flat edits. ID Brown Marb Texture.zip Some Flat Edits.zip MORE Flat Edits AND PATCH EDIT.zip
  5. ItsNatureToDie

    Post your Doom textures!

    StalkerBlade made this cool model which in he used to make a cool marble bust. Soo I made this marble texture based off said model.
  6. ItsNatureToDie

    Share Your Sprites!

    Baby Imp taking its first steps.
  7. ItsNatureToDie

    Post Your Doom Picture (Part 2)

    More screencaps as a means to avoid burning out.
  8. ItsNatureToDie

    Post Your Doom Picture (Part 2)

    Getting into mapping for the first time in a couple years, so not a whole lot to show at the moment.
  9. ItsNatureToDie

    Post your Doom textures!

    @elend: At this moment I do not, although I would like to get into mapping. I will aim to keep them simple if when I get into it to avoid burning out and never releasing it. @Solmyr: Neat @DooMAD: welp I tried, have a 64x64 anyways. New Slad rips.zip
  10. Hello there, your fan follower here~

  11. ItsNatureToDie

    Post your Doom textures!

    Have some more textures and flats. The grey marble texture among the stuff the unreleased stuff is a recolor of RW19_1. I just removed the trim from it. Also made a 64x128 version of it as well as RW5_1(which I might redo later). More custom textures and some recolors out of clasm.zip
  12. ItsNatureToDie

    Post your Doom textures!

    Fixed up the animated textures from TNT and animated the DooM 2 SKY2. SKY2 ANIMATED and CLEAN TNT TEXTURES.zip
  13. 59ae1a6413f3e_OppositeDaylayoutUPDATED.png.166288e8b8c509c3c9f5a18551711f85.png

    Got around to adding the missing 6 7 8 rotations to the rifle sergeant and former shotgun guy.  

  14. ItsNatureToDie

    Post your Doom textures!

    Worth noting that the rock textures are line-less MWALL1_1 after using GraphicsGales emboss effect, grey scaled and afterwards recolored. The other marb textures are also M_MWALL1 with the pallets lightest to darkest reversed. Marb Texture edit.zip
  15. ItsNatureToDie

    Post your Doom textures!

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