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ItsNatureToDie

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Everything posted by ItsNatureToDie

  1. ItsNatureToDie

    Things about Doom you just found out

    I Apologizes in advance if this is common knowledge or has been posted a bit back(weak search bar fu on my end): Although slightly edited, The Heavy Weapons Dude and the Arachnotron share the same gibs in their gibbly death frames. I thought it was a neat discovery. Figured I would share it.
  2. ItsNatureToDie

    Share Your Sprites!

    Happy New Years folks!! I made some in between frames for some heretic weapons. Have not started on the dragonclaw,staff and firemace yet. The gauntlets need a bit more work.
  3. ItsNatureToDie

    Post your Doom textures!

    Early Christmas, Hanukkah, and/or Kwanzaa present.More Skin edits, with the Spidermasterminds mind as a base for another type of hell texture as well as the damaged bits from W102_1 and W102_2 for the demons spaghetti, Also edit the damage to Nootrac457 64 wide skin(
  4. Finally getting started on compiling a texture pack of the textures and flats I have done over the years on and off. Because I need to go to bed and get up early, not much has been done. I will get around to adding more in due time. Until then, here you go.

    DGs Texture Pack Alpha 0_lazy.zip

  5. ItsNatureToDie

    Post your Doom textures!

    Have Some Extra Tekwall Textures Extra door5_2s
  6. ItsNatureToDie

    Post your Doom textures!

    Here is a quick for the lighting
  7. ItsNatureToDie

    Post your Doom textures!

    Welp, this is awkward. Accidental double post and no clue how to delete it so fuck it. Couple broken comp textures and two night skies, with a blue RSKY1 overlay EDIT: Nuts to it, here is a few more.
  8. ItsNatureToDie

    Post your Doom textures!

    Going from nuke to poop:
  9. ItsNatureToDie

    Post your Doom textures!

    Here is some Extra TEKWALL4s, flats to go with my and Cacodemon187s W17_1 platewalls. Also the Icon of sin tek marb door.
  10. ItsNatureToDie

    Post your Doom textures!

    A few goodies from me, and also did some quick editing of kirbyguy11s mountain.
  11. ItsNatureToDie

    Share Your Sprites!

    Another death animation for Hitler. Giving him the ol Angle of Death Treatment within the frame count for the original 8[9? I have never got into modding Wolf3d/Spear of Destiny.] :( Oh well.
  12. ItsNatureToDie

    Post your Doom textures!

    I would gladly post a tutorial for my work process though I have no idea when I will get around to it. TLDR version for the time being is although I have 7 programs total, GraphicsGale is my go to, which I abuse the hell out of the brightness and contrast settings in it(Image<Adjust Colors). Here is some more Door1s
  13. ItsNatureToDie

    Post your Doom textures!

    Some quick Door1 variants Edit: Before heading off to work, got two nature theme ones done.
  14. ItsNatureToDie

    Post your Doom textures!

    Cross-posting some texture work from the Zdoom custom textures(https://forum.zdoom.org/viewtopic.php?p=972291#p972291) on to here for folks who do not go on to zdoom fourms. Sorry if it is not anything new or exciting from me, I figured I saved folks time on recoloring marb textures from green to ID Brown(marb7_1 in the lostres2.1). Nuts to it, I will throw in some flat edits. ID Brown Marb Texture.zip Some Flat Edits.zip MORE Flat Edits AND PATCH EDIT.zip
  15. ItsNatureToDie

    Post your Doom textures!

    StalkerBlade made this cool model which in he used to make a cool marble bust. Soo I made this marble texture based off said model.
  16. ItsNatureToDie

    Share Your Sprites!

    Baby Imp taking its first steps.
  17. ItsNatureToDie

    Post Your Doom Picture (Part 2)

    More screencaps as a means to avoid burning out.
  18. ItsNatureToDie

    Post Your Doom Picture (Part 2)

    Getting into mapping for the first time in a couple years, so not a whole lot to show at the moment.
  19. ItsNatureToDie

    Post your Doom textures!

    @elend: At this moment I do not, although I would like to get into mapping. I will aim to keep them simple if when I get into it to avoid burning out and never releasing it. @Solmyr: Neat @DooMAD: welp I tried, have a 64x64 anyways. New Slad rips.zip
  20. ItsNatureToDie

    Post your Doom textures!

    Have some more textures and flats. The grey marble texture among the stuff the unreleased stuff is a recolor of RW19_1. I just removed the trim from it. Also made a 64x128 version of it as well as RW5_1(which I might redo later). More custom textures and some recolors out of clasm.zip
  21. ItsNatureToDie

    Post your Doom textures!

    Fixed up the animated textures from TNT and animated the DooM 2 SKY2. SKY2 ANIMATED and CLEAN TNT TEXTURES.zip
  22. 59ae1a6413f3e_OppositeDaylayoutUPDATED.png.166288e8b8c509c3c9f5a18551711f85.png

    Got around to adding the missing 6 7 8 rotations to the rifle sergeant and former shotgun guy.  

  23. ItsNatureToDie

    Post your Doom textures!

    Worth noting that the rock textures are line-less MWALL1_1 after using GraphicsGales emboss effect, grey scaled and afterwards recolored. The other marb textures are also M_MWALL1 with the pallets lightest to darkest reversed. Marb Texture edit.zip
  24. ItsNatureToDie

    Post your Doom textures!

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