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About Snakecharmer
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Green Marine
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Great! As for maps we have Ice Prison https://www.doomworld.com/idgames/levels/hexen/g-i/ipri001 Perhaps not the most exciting of maps but it's something. I agree with you, but another reason for me to make my own repo is that as far as I know I'm the only one working on this now. This way I can commit to the repo when I have something rather than make pull requests to the official repo that sits unmerged for years. I think this is better than having stuff lost when my harddrive goes belly up 🙂 Voros2's repo was mostly about having assets in BMP format I think.
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You're right, it's easier if like-minded projects use a similar license. I copied the license from Freedoom and changed all mentions of Freedoom to Zauberer.
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Yeah, fact is I just set up my own repo to collect stuff that have been worked on to keep them separate from what's just ideas. The license for that may even be a third variety. It's hard to grasp the differences and legal implications between similar looking free licenses, but I know the MIT license is used widely. https://github.com/Gapstare/zauberer-snakecharmer Using placeholder resources from other projects is a good idea, but I'm a bit clueless as how to make that happen. At the moment I have resumed work on explosion sprites for the flechette.
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Ok, the placeholder PWAD is in the link above but I can't get it running anymore in Chocolate Hexen. Perhaps it works in some older version or there was some tweeks needed I have forgotten. I also have a version with a splash screen but that crashes the program. It's been a while but I seem to remember that some fake IWAD file was needed as well: https://github.com/Voros2/zauberer-iwad/raw/master/hexen.wad Anyhow, what assets we have is here: https://github.com/CireG/Zauberer https://github.com/Voros2/zauberer-iwad Edit: What does work is a short map we have, but you wont see our assets in it: https://www.doomworld.com/idgames/levels/hexen/g-i/ipri001
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I have it, probably Cire too (he puts it together). I'll post it here later today after I get some zzz...
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Ah, cool to see you around Cire :)
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No problem, I use HexChat: https://hexchat.github.io/downloads.html Now I'll explain this from memory so it might be a bit sketchy, I can elaborate if problems arise. You'll get a list of IRC networks, choose the one you want to connect to and enter your preferred nickname and other info you'd be willing to share. Click on connect and the client will try and connect, this may take a minute or two because a lot of networks will scan your computer to make sure you're not an open proxy or other shady customer. After a successful connect I think you will get a prompt that will ask you what channel you want to enter (unless you disable this prompt like I have). Channels are usually prefixed with a #.
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Not really if you bother to learn how it works. But arguing what chat technology is the best is only a little more useless than discussing a free game on a proprietary chat service ;)
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I woke up from my hibernation and made a frame for the Fléchette (psbga0). I need to make more frames for the actual explosion.
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Snakecharmer changed their profile photo
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Snakecharmer replied to Bloodshedder's topic in Everything Else
I was looking for Batman Doom and eventually I landed on this page: https://www.doomworld.com/batman/download.html I suppose it's an archive of the original site. That's cool and all but perhaps the download links should be changed to the Doomworld WAD repository? The old links on this page goes to 3ddownloads.com that redirects to some other site now that wants me to install some browser add-on (which I of course didn't do). Perhaps there's some Batman Doom in there somewhere but that site clearly isn't safe. -
Thanks Nikita, shading is hard sometimes. Here is a version with rising bubbles: Here is also an Amulet of Warding (arm4). It has only one frame in Hexen so it's one frame here too:
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Possible quartz flask (ptn2*): Yeah do that, there is also a webchat, perhaps I should have mentioned that :) http://webchat.quakenet.org/
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Well, sure if anyone want to do that be my guest. I'm a bit skeptic to Discord because it's exactly like IRC but with lots of emojis. There is also vendor lock-in and the risk of them mining/selling your data for strange purposes, but perhaps that's just me :)
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If you're into IRC I made a channel for project chat at QuakeNet.org called #zauberer. IRC is mostly dead these days but someone may see the topic and get interested in Zauberer that way. I'll drop by the channel occasionally when I'm online, not everyday though.
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Added a slight pulsating effect to the crystal vial. It's still red though, we should come up with a quartz flask of our own.