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About DeadSimple
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What are the White Collar modules? Argent D'Nur?
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I don't see how this is an opinion. You can see videos on YouTube about great gaming rigs for under 300 dollars. If you buy a PC yourself, yes, maybe it would be a $1000, that's why the PC market is dying. But building PCs is much cheaper and getting more and more popular. Really we need to just get back on the topic of nightmare mode.
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This is delving further and further off the topic of Doom, but noone in they're right mind would buy a PC any where near the $1000 dollar price range.
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Every time someone talks about low specs everyone always mentions consoles. How come nobody mention low end PC gamers(80% of computer gamers)? They influence a games graphics more than Consoles.
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I once saw an easter egg in one of the puzzles. It is similar to a puzzle in Half Life where you use fans to cross a large gap in a ventilation shaft. A little far fetched but the corpse is wearing a familiar orange suit...
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Well, if they were to increase the number of enemies 1. Most computers would crap themselves. There's already so many high detail textures, particles, and polygons on screen. and 2. Most strategy the game already has would be lost because there would be so many enemies that it would just be monotonous and unfair due to the durability, speed, and intelligence of the enemy A.I. This isn't serious Sam were most enemies just walk up to you and explode or something, this is a game were the most common enemy can throw projectiles in any direction, lead shots, charge a projectile, cling onto walls, and flank you. Sure, Doom 1 increased projectile speed, enemy speed, and all that stuff, because it was 1993 and making intelligent A.I. like the one in Doom 4 is near impossible. Also, last time I checked, Doom 4 does increase A.I. In a more subtle way. Ex. Imps in easy difficulties tend to run up and scratch/throw fire you, Imps in medium difficulties charge shots and climb walls more, and Imps in Hard difficulties tend to lead shots more.
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Me neither. The only other time I used it was in classic levels and to do the "Pin Pops a Balloon" challenge.
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The chainsaw can run out of fuel and you can't kill enemies with fist without softening them up. That's where the pistol comes in.
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Aren't all of the guns oddities in they're own right? They all work very different from each other.
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Post Your Doom 2016 Picture [read the image-posting rules in the FAQ]
DeadSimple replied to 40oz's topic in Doom 2016
What are you talking about? It never left. -
Isn't that the point? In Shadow Warrior, most Pistols aren't starter weapons, and therefore have a different purpose. Starter weapons are supposed to be weak, so the other weapons are more weak in comparison.
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Yeah, just give it the telegraphed electric attack and the charged attack from the playable version, give it some A.I., give it's charged ball a slowdown, and maybe give it a static field attack that does damage over time and knocks you back if you get too close, and it could work very well.
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That doesn't sound very fun to deal with.
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That would work, if it was telegraphed like the Hell Razer (Why I called it a Super Hell Razer in the first place). Having an instant attack would be annoying, in a game where your supposed to keep moving. The only enemy who can pull of being hitscan is the Possesed Security because it's main weakness is it's backside anyway, and it can't attack there. If you couldn't avoid the attack, it would become more frustrating than challenging.
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Maybe it would be not really like an Imp, but more like a Pinky. Basically just a faster, weaker Pinky. But how would the harvester work? Maybe it could be a mini boss like the Summoner, that returns health to other demons? Or maybe it could be an upgraded Hell Razer?