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Xeogred

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About Xeogred

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  1. Xeogred

    Are there any city wads?

    I also recommend Hellbound. Huge city maps in a lot of it with immense details.
  2. Great vids BlueThunder. Looks like such an awesome way to revisit PSX Doom.
  3. EDIT: Nevermind, seems to launch fine now. haha phew.
  4. I heard on a podcast somewhere that Embracer bought Gearbox for 1.5 billion in comparison. Such disrespect to lowball Lara and company like this haha... but I think it's hilarious because of Square's stupid reasoning. This partnership never sat well with me. Square expected Tomb Raider to sell like Call of Duty, that Rise Xbox exclusivity was a horrible idea at the time, and the Mankind Divided marketing/forced multiplayer stuff was disastrous. Throwing Eidos away for pennies, I hope that doesn't hurt them. But I also hope that they'll find more freedom and be better off going forward under a different publisher. Not sure if I'd want them to finish the Jensen arc or not with Deus Ex, but I'd take a new one either way. Thief 4 was like, a fine 6/10 for me. Not bad, but I think the Dishonored's beat out the Eidos Montreal Deus Ex / Thief 4 stuff, though I still like this blend of genres a lot so I want more! I've actually been going back to the old Tomb Raider's and was shocked at how hardcore and awesome they are, TR1-TR2 so far. I liked Anniversary a lot too. The new trilogy was solid, but I'm ready for another reboot and new take.
  5. Xeogred

    What are you playing now?

    Beat these two recently: - Doom: Shotgun Symphony (PC)[UV/C,~2h28mh] - Fun super detailed E1, but I wonder if this would have been more fun in Doom 2 with all the extra monsters. Recommended though if you want some big Doom 1 tech bases, lots of detail, and decent difficulty. - Doom 2: Revolution! (PC)[UV/C,~3h02m] - First dozen or so maps were really fun with a lot of Doomcute. But then the unchanging lack of difficulty and laziness of the second half waned on me. I also kind of liked how the first half channeled DN3D's urban city vibes and such... but the second half was generic Hell levels. There was one where it's like some giant demon snake eats you, kind of a cute idea... but yeah I'd only give this like a 2/5. Looking for more chill wads that don't have original midis, since I just want to listen to a lot of Death lately haha.
  6. Xeogred

    What are your favorite type of maps?

    Yeah the mood is ever changing so it's hard to say... In recent years I lean more towards Romero / Plutonia styled maps. Every room, item, enemy placement has a meaning and matters. Might be some nasty tricks or traps at times, but you get better. No fluff. But I can enjoy a big labyrinthine styled adventure too. Hellbound is a megawad that comes to mind for me, most of its maps are massive but the architecture and everything is consistently awesome. Dark/atmosphere is always cool too when done well. Pure slaughter is where I get bored... but I also like skillsaw's stuff. So I think there's somewhat of a fine line there.
  7. Xeogred

    Dead Space Remake

    > Kill off the studio that made this franchise > 3's DLC ends on an insane cliffhanger > EA's let's Bioware give us an entire 100+ hour package of the remastered Mass Effect trilogy. Mass Effect 1 was 2007. > EA wants to remake Dead Space on its own, which holds up better than like any other 2008 game ever Well EA gonna EA. I'm guessing this is a test to see if the franchise can be viable again, after all the brand damage EA did to it themselves. Maybe they noted how successful Resident Evil's been again lately and GOOD single player games. If it does well, I hope they just go straight to 4 then. Got all achievements on the Xbox version of Dead Space, then triple dipped for it across the PS3 an PC as well. Definitely one of the best games ever in my book. I still like it more than 2 personally. I'll play a remake but it seems pretty unnecessary and weird to me. So I didn't have much reaction to this news. Still burned by how they killed off Visceral.
  8. Xeogred

    90's wads thread

    I played Fava Beans (April 1995) for the first time this year and was pretty shocked at how well it holds up. It's really freaking cool. Excellent E1 replacement with a lot of non-linearity, huge optional secrets/keys and progression sometimes, nice verticality which seemed really impressive for its time, etc. https://www.doomworld.com/idgames/levels/doom/0-9/01fava It was interesting replaying No Rest for the Living again later this summer too and honestly, the first half of it felt like Fava Beans 2.0 in a way. Similar design ideas with a lot of the secrets/optional keys, etc.
  9. Xeogred

    Looking for the most detailed maps/wads/mods

    Hellbound is a beast.
  10. Xeogred

    [UDMF] WMC03: Biophilia

    The Jurassic Park Ingen comparisons haha... I'm sold! Looking forward to it.
  11. Xeogred

    I love Cacodemons

    He gets a little needy when I don't have the super shotgun, but yeah my tomato man is good company. One of my favorite demons to help me fight back next to the Mancubi probably hehe.
  12. Xeogred

    [WIP/Announce] Eschatology

    Thank you @Endless for linking this thread in the Cacowards thread! Loved Remilia's maps in WMC01 and WMC02, so I'm keeping tabs on this now!
  13. Xeogred

    [GZDoom] WMC01: The Rising

    Had to check this out after enjoying WMC02! Finished a little faster than some others, but probably because I ran HMP and I sucked at finding a lot of these secrets haha. Think I only found one of the ten cool Wadazine collectibles. The few secrets that I did find though helped a TON. Ammo was really tight in some of these maps. Navigation was a little weird at times and some switches were hard to spot. It was mainly just M1 where I wasn't sure what triggered some of the doors and it took me a second to realize I needed to run through the lava river to progress. Beyond that though, the trade off seemed worth it because these aesthetics were really awesome. The glowy lighting effects from the oranges, greens, and blues were very cool. There were some nods to Doom 3, like a short hallway in M5 with flickering lights and a pinkies trap heh. M4 was brighter and a nice change of pace scenery wise. Overall M3, M5, and M6 were probably my favorites, but this whole thing was a lot of fun and had an awesome vibe. Some screens and spots I liked: https://imgur.com/a/aNPFvai
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