Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited

About SSGmaster

  • Rank
    Green Marine

Recent Profile Visitors

267 profile views
  1. Killed in map 4 by a smart sergeant (cat 1): I was surprised by the low amount of health provided, I don't recall the original Udoom to be like that.
  2. (Resistance start at 30:06) Died on map 4 in Renascence and on map 3 in Resistance, category 1 for both wads. Resistance was interesting, I'll definitly try to beat it when I'll have time. Renascence was too close to the original TNT, it's not worth playing if you played the original imo.
  3. SSGmaster

    The DWIronman League dies to: Doom 64 for Doom 2

    Ok so why not change the theme of the map instead? It's not like you haven't done some other heavy changes to fit Doom 64 into Doom2 vanilla. Also, it's not like Doom and Doom2 doesn't have maps with techbase textures in EP3 (ex: Pandemonium, The Chasm). I mean Cat & Mouse was originaly a reward for beating Hectic. It was difficult to reach and stupidly designed on purpose. I understand that you had to put it in regular map slots for obvious reasons but putting one of the hardest map that early makes no sense to me(unless you're making a Plutonia like wad).
  4. SSGmaster

    The DWIronman League dies to: Doom 64 for Doom 2

    That was Hectic: https://www.youtube.com/watch?v=C3tuZGr6TaA I Died in map 31, category 2 (I never played this wad before but I played Doom 64 earlier this year) Also why the f*ck is cat & mouse in slot 11?!
  5. Category 2, died on map 20 with 155 kills: https://www.youtube.com/watch?v=08cotrCOOFU Terrible performance.
  6. SSGmaster

    Which Floaty Enemy Is Cutest?

    Between a flying brown poop with horns and an happy flying tomato the choice is simple.
  7. The Final Frontier was my final destination (map 24) Highlights: 1:03:53 2:01:25 2:04:30 2:39:14 I know that wad pretty well but I didn't expected to go that far considering I usualy easily die at the end of map 9 (worst Plutonia design imo). I forgot to take the secret exit in map 15 because I had the map 19 layout of PRCP in mind and was surprised to find the exit after the Spider Mastermind. It doesn't matter anyway because I did not survived. Category 2 obviously
  8. SSGmaster

    Your favorite track throughout classic doom?

    Doom: They're Going to Get You Deep Into the Code Facing the Spider Doom II: The Dave D. Taylor Blues Waiting for Romero to Play Bye bye American Pie Getting too Tense TNT: (It's kinda hard to choose because this wad has the best Iwad music imo) Sadistic Into the Beast's Belly Let's Kill at Will AimShootKill PSX Doom: Twisted Beyond Reason Club Doom Doom 64: None
  9. It's the last map of Final Doom PSX, they probably wanted to do something that looks like a boss fight.
  10. SSGmaster

    The DWIronman League dies to: The Darkening E1 & E2

    Died both time on map 9: (EP 2 start at 59:09) My first death was caused by an obsessed horde of Barons. My second death was due to poor level design. It was pretty great overall considering both wads are almost 20 years old. Category 1
  11. SSGmaster

    The DWIronman League dies to: Rush

    I'm glad (and proud) to announce that I haven't killed myself with my rockets this time: Category 1, I died (from UV to HNTR) on map 2-3-10 I'm still not a fan of slaughterwads especialy when there's Arch-viles in the mix.
  12. SSGmaster

    The DWIronman League dies to: Double Impact

    Died in E1M9, looks like I don't know how to use a rocket launcher. Category 2, I already played that wad years ago.
  13. SSGmaster

    The DWIronman League dies to: 50 Monsters

    Category 1, died in map 7, 31:57 : did not survived map 33, 33:51 : survived map 35 Stupid death (as always) to an Arch-Vile because of a shoot that I missed because I was at 15% health and I was worried that a Lost Soul would kill me (so my brain told me to kill the Arch-Vile and the Lost soul at the same time). For map 33, I had bad luck with the Cyber Demon. I wanted him to kill the other enemies but I didn't had the time to avoid his shoot. Map 35 was straight forward, just using the Plasma Gun until nobody move.
  14. Running around with idclip and iddqd, 1920*1080 res: The game did not went below 70.
  15. Built during summer 2016: I5 6600K GTX 1070 16Gb of ram Running on win10