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The Nate

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Posts posted by The Nate


  1. On 3/5/2023 at 2:32 PM, Man of Doom said:

    Contrary to popular belief, Doom Annihilation was not intended to be an ashcan copy outright, as director Tony Giglio mentioned that he had worked on the script as far back as 2014/2015 (long before The Legend of the Doom Slayer came along). However, his script was ultimately relegated to the "direct-to-video" pile, and the budget was much smaller than it should've been. The end result is a Doom movie that's actually not that bad in the writing department but likely would've been given more of a chance if it had a much larger budget (apparently, demons like Pinkies were also supposed to show up and the original antagonist would've been the Bruiser Brothers).
    A silver lining here is that apparently a sequel is on its way to being greenlit and Gregor Punchatz has expressed interest in joining that.

    I've been trying to tell people this the whole time (especially Reddit), Annihilation wasn't some malicious attempt to defile the franchise, it was a passion project that kinda went sideways. It probably wouldn't have had much backlash if not for certain Tweets and the fucking annoying casual community 2016 spawned. I'm both glad and scared out of my goddamn mind that there's a potential sequel.


  2. Doom 1 was planned to have a hidden Ms. Pac-Man secret level as a "sequel" of sorts to Wolf3D's Pac-Man secret level, but this was axed the moment John Carmack used his powers to see into the future and discovered the eventual royalty issues that would concern Ms. Pac-Man in the late 2010's-early 2020's


  3. On 4/12/2020 at 9:36 AM, The Nate said:

    I say that

      Hide contents

    It'll have Doomslayer hunting down the remaining demons in existence and The Nameless One (the current Dark Lord and the deep voice heard in 2016).

     

    When I said this it was nowhere close to how the DLCs did it in my head


  4. On 8/20/2022 at 9:16 PM, The Nate said:

    I hate the Slayer lore and the kind of impact it's had on the greater Doom community and I really wish id had stuck with that "F-90" stuff they had at E3 2015 and prior

    Following on from this, I think the only way it can be salvaged is if they pull a "legacy character" thing post-TAG2 and have someone who's "just a guy" again earn the title of "Doom Slayer"


  5. Hello? Is this thing still on?

     

    Anyways, I've got this horrid issue with the sound mixing in 2016. Everything just sounds "in the wrong place", like there's an exploding overhead pipe in Foundry that sounds like it's two rooms ahead of you rather than right above you like it actually is. Not to mention the unfair deaths I've suffered because I was unable to hear a Baron that was right behind me.

     

    How the hell do I fix this? There's no "advanced sound options" tab in the settings and changing renderers didn't fix it (obviously it wouldn't, but I thought it was worth a shot).

     

    My sound card is a Sound Blaster Z, but I've been having this issue on my old build with the on-board audio jacks.

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