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Everything posted by STShotgun
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SECOND OPINION: The Flawed, Outdated, Not-Very-Fun Original Doom
STShotgun replied to Lila Feuer's topic in Doom General
I did like the bit at 6:38 where he's punching a Demon while saying there's hardly any ammo, even though he can use the Shotgun he has ammo for instead :p Also him mentioning Doom 64 at the end in regards to atmosphere makes me wonder what he would think about PSX Doom. -
Plutonia 2's music in general is really good, but I think my favs are the tracks for MAP02 and 32: https://youtu.be/RIpA9dBGhDw?t=2m4s https://youtu.be/RIpA9dBGhDw?t=1h21m11s Songs out of other soundtracks include: Doom 1 - Sign of Evil, I Sawed the Demons, The Demons from Adrian's Pen, Sinister, Deep into the Code Doom 2 - The Healer Stalks, Countdown to Death, Intermission, Waiting for Romero to Play TNT: Evilution - Soldier of Chaos, Cold Subtleness & Sadistic (fits perfectly with MAP01 since it starts with a Berserk pack :P) Rise of the Triad - Havana Smooth, Run Like Smeg, Oww!, CCCool, Wendt - Doug Wendt (unused track, so it sorta counts?) Duke Nukem 3D - Stalker, Taking the Death Toll, The City Streets, Taking Names, Warehaus
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I can end up not playing Doom for quite a long time, but then I decide to play it again and end up playing it endlessly for around 2 or 3 weeks, and after that I end up going back to other things. Then the cycle repeats. Same here!
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Depends on what I'm playing, really. Usually I try to complete levels in Doom 1 and 2 without saving at all, whereas I tend to save a lot more when playing Final Doom (Plutonia mainly) and PWADs with similar difficulty (or ones I haven't played before), so in this case I usually save after grabbing a key or surviving a tedious encounter.