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Zanieon

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Everything posted by Zanieon

  1. Zanieon

    OpenGL Lighting Preference

    I always use Dark because being the darkest preset i can know where i should tone up the sector lighting when mapping that way who also plays in Dark doesnt need to crank up gamma or switch light modes while the people who plays in the other options will see these room a bit brighter, but it's better leave bright as small issue than pure black.
  2. Zanieon

    Which all tracks from the soundtrack is your favourite?

    Well you may be referring to the fact that Mick had to break the songs into a fuckton set of small melodies to fit into the game's music logic, BFG Division is the only one that is mostly continous so that is why it is the most loved too, in exception of the ambient melodies, the light action (buildup) melodies of the songs is too repetitive and then in the heavy action they are too random, so probably the problem lies in the subtle harmony change.
  3. Zanieon

    Why are slaughter maps looked down upon?

    The Slaughterwad type is really a overlooked type of wad, and probably after Plutonia "Go 2 It", many mappers generalized it as "throw everything the game have at once in the player to see how he reacts". I don't see it that way, despite we have many wads that does that and only that which ascended in fame like Coopbuild, Chillax and Drown In Blood, the fame of those wads ended by damaging the scene of slaughterwads, making people think those maps are more to play with cheats or overpowered gameplay mods like Russian Overkill than vanilla gameplay (Coopbuild itself was a perfect marriage for supergun2 and was so much hosted in ZDaemon servers as Complex Doom is in Zandronum now). But in the other hand, there's Hell Revealed 2 that probably was the first of its kind that managed to make a great execution of this which later was followed by Sunder, Speed of Doom, Dark Tartarus, Invasion UAC, Zones of Fear, etc...
  4. Zanieon

    Post Your Doom Picture (Part 2)

    @cyan0s1s id Tech 3 is more colorful though, but i can say i reached very near to it, specially now that the shaders it supports made me able to make Railgun and Plasma Gun keep their energy effects.
  5. Zanieon

    Post Your Doom Picture (Part 2)

    because why not Doom while Quake?
  6. Zanieon

    Wad Showcase - What's Your Wad Resume?

    My gripe my very first project is it being a first project, you know, the first thing you do in a new hobbie rarely goes good, music, art, modelling, mapping, anything of the kind, practice takes time, and in my case there i was pushing the thing too much, to only notice i was wasting my time few years later. But now hey, 4 more years and Hunter's Moon will complete 10 years of development, lol.
  7. Zanieon

    Wad Showcase - What's Your Wad Resume?

    Well then, beyond those i already mentioned: original Doom Reinforced (my ultimate crap, first wad, ambitious and out of experience, nothing good was made in it with exception of specific maps) Doom Reinforced CTF (i think this is my second weirdest thing ever done) Doom Reinforced Core (reboot attempt, gameplay was good in frenzy terms and chaotic as well but i decided in not remake anything of Doom Reinforced anymore) Hunter's Moon (my actual long run project, still in progress and probably will stay like that for the next few years) I thinking about making a list of this stuff in the "About Me" section in profile as well, seems good to make it as a hub for everything a person has ever contributed to the community.
  8. Zanieon

    Wad Showcase - What's Your Wad Resume?

    Well if not counting TCs or gameplay mods then this is all i have: UAC Vinur Prime Research Base Industron CTF Akzos City Doom Reinforced Mapset So far only UACVPRB was properly released and not being an adaptation/unfinished project.
  9. Zanieon

    Which all tracks from the soundtrack is your favourite?

    Damnation because after the triplets of BFG Division, that Choir is fucking awesome.
  10. Zanieon

    Abandoned wads

    I dropped my very first project due to the mess it was because the evolution i had in modding/mapping for Doom. Doom Reinforced had some of its maps pretty nice in the last iteration, though all the rest of the mod's content was a total mess, monsters from so many places, you literally could fight Octabrains from Duke Nukem in a room and suddently in the next fight you meet Half Life zombies, pick up the key and a trap with axe zombies from Blood could happen, between them you can also find a Weredragon from Heretic, well probably because you was using Corvus' crossbow for that encounter, but don't worry you can switch to Doom 3 shotgun at any time and if that gun runs out of ammo, you still have your Quake 3 railgun, all this surrounded by new decorations in 3D models while the internal ones was still sprites.
  11. Zanieon

    What do you hate the most about mapping?

    @Ed doesn't know what you are talking about :P Anyway i also drag myself when stacking lots of 3D floors, but i do if that is necessary to make the room look good, making the entire map lit by dynlights is also a slow process.
  12. Zanieon

    Megashit in the bathroom...

    That's just Olivia lying in the toilet since she knows she can never be like Betruger.
  13. Zanieon

    Can I use 3D models to create true 3D levels?

    I think only @Graf Zahl is allowed to say what "Technically" is 3D and what isn't in GZDoom.
  14. Zanieon

    Is armor pointless?

    What does the armor do that Health don't? From the raw way you put it, nothing for sure, it's just a second health bar which you can fill separately from the main health and it is there to save your ass from hard direct hits like a rocket in your face, because with 400 hit points you can withstand in the middle of a slaughterfest for a couple of seconds.
  15. Zanieon

    What is your highest score in Quake 3 Arena?

    Also Quake Live rebalances certain weapons in an attempt to get rid of campers and people of the kind, whenever i play it, i always think that Railgun will finish some dude for me, but nope it does 80 damage instead, the ammo nerfing was necessary in the weapons but the damage i dunno, that's not the way to get rid of the problem with campers.
  16. Zanieon

    What is your highest score in Quake 3 Arena?

    Xaero was really hard for Nightmare skill specially counting in how you fight him due to the map. But hey guys lemme remind of a thing, i dunno if any of you here played the expasion Team Arena, but Xaero became pretty pussy near the bots which came in TA, Ursula and Khan were total bitches in Hardcore already, in Nightmare they uses the same liar patterns as Unreal Tournament 3 bots to stay "hard" like literally Railgunning you in MPTERRA2 from the other side of the lake by a tiny LoS between your hitbox and their view, they also do the annoying thing of instalocking Lightning on you and insta 180 turn with a Rocket/Shotgun/Nailgun in your face. Now as for score, i never finished the bot campaign tbh, i tried to play that in Quake 3 Revolution but since i noticed it was just a MK Tower Mode i gave up and jumped into MP directly when i got Q3A.
  17. Zanieon

    Suggestions needed for a "force field" effect

    Well, if said monster is also made with a 3D model then i recommend you use a 3D sphere model or cylinder for the forcefield effect otherwise better build the effect under sprites because the Sprites + Models combo never work all that well if the solid object (the monster in case) is a sprite, the lacking of proper depth sense in it makes the 3D model out of place and vice-versa.
  18. Zanieon

    Cyberpunk

    From Movies this is what got me most: From Games this one is one of my faves after Deus Ex: And for final, there's the map i made for Unreal Tournament 3 that tries to focus a bit more the Cyberpunk setting UT3 have:
  19. Zanieon

    Monster Categorization.

    Hmm, i usually categorize them by their castes with additional info in their mechanics (attack types, health and damage): Zombies: Obviously, Zombieman, Shotgunner and Chaingunner goes here, pretty much any other modded possessed people. Hell Soldiers: The weakest among the Hell army, Imps, Pinkies and Lost Souls. Hell Gladiators: Those who can withstand considerable damage and also have potential damage with few mechanics in their attacks, Cacodemons, Mancubi, Revenants and Arachnotrons in case. Hell Nobles: Basically a meat shield mostly but great melee and great proj. damage, Baron of Hell and Hellknights. Arcanists: The ones which really seems to cast heavy spells or lives with magic in their bodies, Archviles and Pain Elementals. Majors: Oppresive damage, fuckton of health and at least 2 times taller than the player, Cyberdemon and Spider Mastermind. General: Any modded bitch which have a Health Bar shown in HUD with autistic health and damage, JRPG mechanics also included if they have it.
  20. Zanieon

    Thoughts on HDOOM?

    Never played it but...
  21. Zanieon

    Naming the new enhanced port standard

    D++ It's Doom, and not exactly just a new Boom map format but a whole feature set as Graf said, then Doom++ would be good.
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