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Everything posted by leodoom85
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Back to Saturn X E1: 1.1.6 bugfix
leodoom85 replied to esselfortium's topic in WAD Releases & Development
Probably esselfortium will grab the keyboard and smash it... just joking -
Back to Saturn X E1: 1.1.6 bugfix
leodoom85 replied to esselfortium's topic in WAD Releases & Development
That's a nasty bug....fortunately I haven't spotted that when I was recording... -
Post your Doom video! [but don't quote video]
leodoom85 replied to DuckReconMajor's topic in Doom General
FINALE..... -
Post your Doom video! [but don't quote video]
leodoom85 replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
leodoom85 replied to DuckReconMajor's topic in Doom General
moar? -
Post your Doom video! [but don't quote video]
leodoom85 replied to DuckReconMajor's topic in Doom General
-_- archies...and get rekt pinky!!! -
Post your Doom video! [but don't quote video]
leodoom85 replied to DuckReconMajor's topic in Doom General
Missed me? -
Memorium (Demo with Map01 Avaliable!)
leodoom85 replied to Phade102's topic in WAD Releases & Development
@Phade102Good luck with the project and shoot the word if you need help, as always ;) -
maybe is the height of the mapspots.....you can do a last test by changing the normal mapspots with the ones affected by gravity (thing 9013) and change the height a bit
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No Legacy of Kain: Soul Reaver 2? pfff.... holy shit....Final Fantasy X is there too...anyway, check this for 2001 games https://en.wikipedia.org/wiki/2001_in_video_gaming
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Hell can be summarized as a red, bloody environment with lava and mutilated, tortured corpses everywhere. But I wonder if anyone thought of doing a map with a similar ambience like the hell portrayed in Devil May Cry 3, where the hell is in heaven itself, white combined with red color...yet a threatening place...
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Maybe I can put an example wad by using the same script...
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my second level THE ROOMS OF DOOM!!!
leodoom85 replied to xdarkmasterx's topic in WAD Releases & Development
I think that I'll give it a try... EDIT: Geez...I finally cleared it after dying more than 20 times and without cheating. -
20 Monsters Challenge......you can finish that one in between 3-4:30 hours if you play casually.
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That's because for monsters, Thing_SpawnFacing is the correct one for that use. For items and such, I use Thing_Spawn instead
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Strange, if I use the same script in newer versions of GZDoom, I'm pretty sure that it would work.
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Hmmm....try with Thing_Spawn instead of Thing_SpawnFacing.
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>BFG - Best weapon which you can kill everything in one shot except the cybie... >Fist - When powered up, it can be as lethal as the BFG your pick......XD
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I use it depending of the situation. We all know how the BFG works. Overkill.....
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well, guess what, I must be one of few that haven't played MM2
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There :)
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Don't forget Crash Bandicoot 1 and Donkey Kong Country 3
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Why not?
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I had to do a bit of research and in 1985 (which is the year where I was born) Super Mario Bros (NES) and Gradius (arcade) came out. wow...