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Ermin

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About Ermin

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  1. Here are 2 new video trailers/Reveal for the remake. You will notice a lot has changed, 3d weapons have been replaced with 2D pre-rendered sprites. And a whole ton of interactivity has been added, which im still working on. And the melody based Soundtrack has been replaced by ambient sounds.
  2. A demonstration of the mirror boss fight remade. I cheated weapons here so im very OP at this point in the game.
  3. Ermin

    Doom: Annihilation update

    i just finished watching it, worst film of the year i think. 95% talking, 4% gunplay, 1% bfg. NO DOOMGUY WHATS SO EVERRR story 4/10 music 3/10 action 1/10 cgi/effects 3/10 overall i was pretty pissed off. still am. and for the record i knew nothing about this movie before hand.
  4. A (WIP) sneak peak at chapter 3.
  5. A new set of enemies for stage 2, Devrim - Torturer - Headcrab 14 stages left!
  6. Heres a very early WIP of Jeannes boss fight which replaces ALI from the original. Yes it has a health of 4000, and yes you only have a sword. I apologise for the crappy sound.
  7. A look at the first level of solace dreams remake. Make your way into a church into the depths of the crusades hide out. Remember to support https://www.patreon.com/ClassicRivalry
  8. Had enough of weapons? Fine. Let out your inner demon and fuck them up! You can now contribute here https://www.patreon.com/ClassicRivalry , to support both Solace dreams and the ever growing Classic Rivalry.
  9. FATALITY PROTOTYPE A look at the new death animations played through puzzle failure and so on. (all real time in game)
  10. OLD NEW DYNAMIC FEEETTTTTTTTT
  11. Out with the old... In with the new!
  12. I manage to get some degree of turn based combat, but a much simplified version. The combat is set on auto pilot and the characters move themselfs. This is about the close as i could get to turn based combat.
  13. Im sorry to say but im afraid this is far as ill be able to take it, its way harder than i imagined. Far to many variables to take into account, its beyond my abilities. Im prepared to source this out to anyone able to make a functioning code for the turn based combat FF7 style. I would be willing to pay a fair amount, but thats up for debate. PM me if your interested. If not then i hope someday someone brings true turn based strategy to doom. Heres footage demonstrating as far as i could take it. Maybe il have better luck next time.
  14. Eventually. Right now im just experimenting with the idea while on a small break from my other stuff. I wouldnt dare attempt making a RPG game unless i had at least a solid 10+hrs worth of game play.
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