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holaareola

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About holaareola

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  1. holaareola

    Share Your Sprites!

    You did a great job. The rotations map so well to one another that I wondered the same thing as Do0t!
  2. holaareola

    Your Top 5 Doom II maps

    It's interesting how varied people's tastes are. Nirvana is one of the biggest duds in the set for me. The sky and starting behind the line of imps are the only things I like about it! Re. Chasm. Ah yeah, counting it up you're right. I've always had the impression that The Chasm is widely a groan-inducer -- don't know if I've always been mistaken or its reputation has improved over the years. For me, it's just the cheesewire parts that do my head in. Some of the traps are nifty and I agree it's one of the weirdest. I can't imagine how much of a pain in the arse those tightropes would be on a mouse without NOVERT. Wonder if anyone will mention The Catacombs. I reckon it's one of the most modern-looking levels in Doom2, at least the copy/paste detailing of the first room and the relatively intricate ceiling work in the main intersection. Not much else going for it though...
  3. holaareola

    Your Top 5 Doom II maps

    You've got some unusual taste. Nirvana #1, The Chasm?! A contrarian list, I like it :) What is it you appreciate about Nirvana? Is it just the cool sky? I've got to know! Mine: The Industrial Zone - I was really wowed by this as a kid. It gave me that Phobos Anomaly finale feeling of scale. Circle of Death - just an awesome layout in my opinion, and great moody visuals in the final area. Plus first Archie iirc. The Courtyard - I suppose you could see it as a retread of Suburbs, but I love that central fight and the music plus gargoyle faces everywhere gives it a good atmosphere. Abandoned Mines - I like the way you can see so much around you in the central area. It gives me a good sense of place. The Living End - A bloody hard level. The oppressive gameplay makes it a perfect penultimate map. Great build up wending your way around to the central structure too.
  4. holaareola

    Infraworld - The Hatehammer

    I generally hate fine detailing in Doom, but sanctified faeces this makes it work. Incredible shots, particularly the 4th, 6th and last. Hard to believe it's Boom compatible. Downloaded to my to-play folder.
  5. holaareola

    So, what do you think about BitCoin?

    I agree, but a step on the way. "blockchain, not crypto" is how I think it will ultimately turn out writ large. Many of the use-cases of a distributed immutable database do not require an ever-appreciating currency. I see things like Hyperledger and the major cloud provider's blockchain offerings taking the biggest role in light-side blockchain usages. True immutability isn't even such a desirable property in many real-world use cases when combined with a lack of accountability. Links to child porn, doxxing info and other nasty things are already irrevocably stored in the btc and eth chains. Of course, this trade-off is already accepted for the regular internet, but resisting censorship is not, I'd argue, a mainstream use case. That said... going against my own argument, I could see IoT presenting a bunch of possibilities enabled by smart contracts plus cheaply transferable digital currency. As for eth, specifically, while I think Vitalik one of crypto's most trustworthy figures and the protocol governance is much better, Ethereum's even worse IIRC than bitcoin in terms of mining group power distribution. Think between two to three groups typically control over 50% of the network hashrate.
  6. holaareola

    Difficulty settings...

    I see. Yeah, guess you're kind of limited then. As hitscanners, even the pistol zombies are dangerous if there are enough of them. Sounds good though, I like a mapset with a good sense of progression!
  7. holaareola

    Difficulty settings...

    I personally think it's better to keep the number of monsters about the same but swap some for lower tiers and bump up the amount of health and ammo. The core game is about shooting things as much on ITYTD as UV, so who'd want a ghost town?
  8. holaareola

    Cyberdemon is back!

    I like how even in the cover art the buildings look nothing like a modern earthly city. Not a bad thing, looks more atmospheric that way and sets expectations to the appropriate level for The Factory.
  9. holaareola

    What is your favourite episode 1 level?

    So many great maps in this episode. I voted E1M7 overall, because for me the layout and flow of this map epitomises good design for a typical Doom level. Followed closely by E1M8. Which is there for opposite reasons -- I love the weird atmosphere, visuals, and final moments of this map. Spiky architecture, eye-popping red panels, nukage on the ceiling, barons, the biggest area seen so far and an unexpected downer ending. An excellent departure from E1. E1M3, M5 also very good. the chain 'o' secrets of M3 is fantastic and the ending area looks very cool. But M5 has the best combat scenario in all of E1 imo, when you get attacked from all sides at the bottom of the circular area with the two lowering pillars.
  10. holaareola

    [WIP] Supplice

    Superb. On sight, I'd think this was a standalone modern-retro release alongside Ion Maiden, Dusk, Strafe et al. But with a stronger and more consistent art style, especially over the last two. That rusty orange is delicious. When?
  11. holaareola

    Things about Doom you just found out

    No! What a disappointment!
  12. holaareola

    Things in modern gaming that you dislike

    Ah, so don't give the fans what they want. Unless it's over-sexualised women. If men are the main audience of video games are men, the less games encourage this sort of attitude the better.
  13. holaareola

    So, what do you think about BitCoin?

    I believe Libra is going to seriously dent the comparative usefulness of many coins, certainly in the area of remittances and internet-of-value. I'm a crypto skeptic overall - I don't see the glorious decentralised future the true believers speak of. The cartel-like activity of the big mining pools and the rich-get-richer economics of the much heralded move to proof-of-stake both stink to me of some the serious problems we already have in the real world. I do think there's a big future for smart contracts, but is an ever-appreciating currency needed to reap those benefits? Doubtful. However, I think the herd can be quite stupid, so I hold crypto. And the Brave/BAT project is very cool, although they need to work out the economics. I got 10 BAT one month for ad interactions and I barely interacted with any.
  14. holaareola

    Eternal takes place in id multiverse?

    I take it all back
  15. Thanks for posting, I'd have probably missed this otherwise. Scampie and Lunaran made some of my favourite Quake maps.
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