Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

TheV1perK1ller

Members
  • Content count

    190
  • Joined

  • Last visited

Everything posted by TheV1perK1ller

  1. TheV1perK1ller

    Jenesis demos [Boom, complevel 9]

    Two more before the next DSDA update. Will certainly attempt more demos for this soon. Map 02 UV-Max in 4:52 - je02-452.zip Map 31 UV-Max in 6:21 - je31-621.zip Both recorded with jenefix.wad, just in case. All future demos of mine will also be done with that in mind, to save the hassle.
  2. TheV1perK1ller

    Jenesis demos [Boom, complevel 9]

    The PE's were by far the most difficult things to deal with, what with their dozens of Lost Soul spawns in a matter of seconds. I'm just happy that it is done.
  3. TheV1perK1ller

    Jenesis demos [Boom, complevel 9]

    Map 07 UV-Max in 2:15 - je07-215.zip (somehow beat the previous record by over 30 seconds). Map 07 UV-Fast in 2:33 - je07f233.zip (unbelievably difficult). Both w/ jenefix.wad.
  4. TheV1perK1ller

    Jenesis demos [Boom, complevel 9]

    One more for now (again, was played with jenefix.wad). Map 28 UV-Max in 7:17 - je28-717.zip
  5. TheV1perK1ller

    Community Chest Series Demos [Boom, -complevel 9]

    I can't wait to see your upcoming runs, good luck!
  6. TheV1perK1ller

    Community Chest Series Demos [Boom, -complevel 9]

    It is great to see someone else tackling these levels. Great job! :)
  7. TheV1perK1ller

    Jenesis demos [Boom, complevel 9]

    Map 11 UV-Max in 5:50 w/ jenefix.wad (I wasn't sure if this was one of the 'fixed' levels. Best to play it safe). Probably one of the better runs I had in recent times. je11-550.zip
  8. TheV1perK1ller

    The DooMed Speed Demos Archive returns!

    I hate to do this, but there are three missing demos for mayhem15.wad (one UV-Speed and two Pacifists). Again, in your own time Andy. You're doing a great job maintaining the DSDA.
  9. TheV1perK1ller

    Miscellaneous demos (part 3)

    pc_cp2.wad demos: Map 03 UV-Max in 1:41 Map 03 UV-Fast in 1:41 Map 09 UV-Max in 2:52 Map 14 UV-Max in 3:54 Map 15 UV-Max in 3:49 pc_cp2demopack.zip
  10. TheV1perK1ller

    Miscellaneous demos (part 3)

    A further three short demos for MAYhem 1500: Map 07 UV-Speed in 0:52 Map 18 UV-Pacifist in 0:47 Map 33 UV-Pacifist (and Reality) in 0:49 mh1507-052.zip mh1518p047.zip mh1533p049.zip
  11. TheV1perK1ller

    The DooMed Speed Demos Archive returns!

    100 demos, nice! My pwrmetal.wad demo appears to be absent (found under Miscellaneous demos). Just a heads-up, in your own time. Thanks.
  12. TheV1perK1ller

    Miscellaneous demos (part 3)

    One final demo before the next update. MAYhem 1500 Map 12 UV-Speed in 1:04 mh1512-104.zip
  13. TheV1perK1ller

    Miscellaneous demos (part 3)

    Some further demos for MAYhem 1500: Map 02 UV-Speed in 0:26 Map 05 UV-Speed in 0:39 Map 08 UV-Max in 2:57 Map 11 UV-Max in 3:49 Map 13 UV-Pacifist in 1:18 Map 15 UV-Max in 4:09 Map 16 UV-Max in 3:36 Map 22 UV-Speed in 1:29 Map 26 UV-Pacifist in 0:33 More of them to come. mh15demos.zip
  14. Yeah, I noticed that in-game also. This is the only time I've encountered such a thing in any Doom WAD, alongside the Zombie issue.
  15. TheV1perK1ller

    Miscellaneous demos (part 3)

    Another short demo for now, this time for MAYhem 1500: Map 02 UV-Max in 2:55 (-complevel 9) mh1502-255.zip
  16. TheV1perK1ller

    Miscellaneous demos (part 3)

    Haha, thanks buddy. :)
  17. TheV1perK1ller

    Miscellaneous demos (part 3)

    Happy to get this one done, first demo for Power Metal! Map 01 UV-Max in 29:09 (-complevel 9) pm01-2909.zip
  18. TheV1perK1ller

    Doom 3: Primary Exavation Site

    I had a lot of fun with this. I absolutely love the Doom 3 textures being put to use, too. Excellent atmosphere, and probably one of the more 'fitting' uses of RSKY1 I've seen in quite some time. This level strongly encourages the player to thoroughly explore for secrets, otherwise your ammo count would always end up getting tight. I would have given this 5 stars, had it not been for two things: 1) As mentioned before, ammo was particularly short towards the beginning. When I first played this I struggled with trying to conserve my Shotgun shells - having a Chaingun instead of having to resort to the Pistol might've been an improvement, although this didn't really bother me too much in all honesty. 2) Towards the end, I had an issue where picking up the yellow keycard made three nearby Imps atop of the cliff-faces unkillable. Not exactly sure what happened here, just make sure to kill them before collecting the key if you wish for a 100% kill rate. Other than that, this was excellently done. Good job, Romulus! :D
  19. TheV1perK1ller

    Miscellaneous demos (part 3)

    My guess is it would be best to trigger those fights, regardless if they're optional or not. True, you would still be credited for 100% Kills if you skipped, but say if another speedrunner did partake in those battles, the end time would be vastly different to your one. Plus, I would like to think it would then be considered a true UV-Max. It's what I would do anyway.
  20. TheV1perK1ller

    NOVA demos [-complevel 2]

    Map 02 UV-Max in 2:10 Map 12 UV-Max in 4:14 no02-210.zip no12-414.zip
  21. TheV1perK1ller

    NOVA demos [-complevel 2]

    Map 21 UV-Max in 3:18 no21-318.zip
  22. TheV1perK1ller

    NOVA demos [-complevel 2]

    Back to doing some NOVA (2015) runs. :) Map 13 NoMo in 2:32 (because I like the music) Map 30 UV-Max in 28:34 (bloody Hell) no13o232.zip no30-2834.zip
  23. This is something I always worry about whenever I bump a speed-running thread. At least for now everyone seems totally fine with that.
  24. TheV1perK1ller

    Whitemare 2 demos [-complevel 9]

    Map 02 UV-Speed in 0:28 Map 11 UV-Speed in 0:26 Map 21 UV-Pacifist in 0:38 w202-028.zip w211-026.zip w221p038.zip
  25. TheV1perK1ller

    Community Chest Series Demos [Boom, -complevel 9]

    CC4 Map 15 UV-Max in 8:30 c415-830.zip
×