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xdarkmasterx

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About xdarkmasterx

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    Ultimate Elite Sniper

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  1. Ghoul's Forest 3. Give them a proper scare 😈
  2. xdarkmasterx

    So, imagine yourself in this scenario...

    Letting strangers who show up at night put crap on your PC sounds like a wonderful idea...
  3. Level 28. This shit... In hindsight it's really obvious but I remember spending a while on this room the very first time :p
  4. xdarkmasterx

    What happened to Doom Guy In Duke Nukem 3D

    His legs are missing. Clearly he took a dive off a building, not realizing this game has fall damage in it :p
  5. xdarkmasterx

    Do people actually hate the DLCs?

    When I said shallow, I didn't mean the number of mechanics but the process of gameplay itself. I found 2016's combat to ask very little of the player - ammo management is simple, weapon choices don't mean much, dodging is easy etc. Not to mention the level design is quite simple in comparison. It's a fun game for what it is but the game is seriously repetitive and basic.
  6. xdarkmasterx

    Do people actually hate the DLCs?

    I have to agree with this. I don't think 2016 is a bad game at all, but it's nothing like the classic games. The game doesn't have the chops to justify its' length - Weapons are largely too similar in application which makes switching between them feel not so much a meaningful decision so much as wanting to see a different particle effect appear as the monster turns into pink mist. Enemies are not dangerous enough, so target prioritization and diverse movement patterns are largely irrelevant. Levels are not holistic as in the old games and instead are partitioned into set piece battles where you're always supplied with whatever you need. If I had to describe 2016, it would be not as a return to form but a simulacrum of oldschool FPS games, filtered through two decades of pop culture and internet memes. All noise and violence but not much in the way of real substance. Strip away the "RIP AND TEAR BROOTAL" window dressing and as I have said on other occasions I think the game would have a lot more in common with linear mid 2000s shooters like Half Life 2 or RTCW than the games it wishes to take after. Eternal is a much more fleshed out game with incredibly fun gameplay mechanics and I'd hate to see it return to the mundanity of its' predecessor which from a gameplay standpoint is far simpler and more shallow than classic Doom ever was.
  7. xdarkmasterx

    Mayhem (vanilla)

    Update: Fixed enemies not teleporting and some other things
  8. xdarkmasterx

    Mayhem (vanilla)

    Update: Removed pointless blue key, made it possible to leave the final alrea. Also small texture alignments. Thanks for playing @Delisk and @Biodegradable. Sorry about the blue key, I decided against making a door and forgot to get rid of it XD Not a fan of 22nd century office decor? :p
  9. xdarkmasterx

    Mayhem (vanilla)

    Clean up the infested research labs. https://www.dropbox.com/s/22bqnqce2pt17m1/mayhem.wad?dl=0
  10. xdarkmasterx

    Do people actually hate the DLCs?

    I agree, but unfortunately that's not how a lot of players see it, hence the endless complaints about UV difficulties being too hard on idgames.
  11. xdarkmasterx

    Do people actually hate the DLCs?

    That's true, but there's one thing you're missing - Dark Souls is an RPG, so you can grind like crazy or look up how to make an OP character and save yourself the embarrassment of playing on easy mode to get through it :p
  12. xdarkmasterx

    How about a new Dog thread?

    My dog looks really sick, I think there's something wrong with him
  13. xdarkmasterx

    As a doomer, what's your favourite real gun to actually shoot?

    Davy Crockett https://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)
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