Hi there guys, I been using music packs in Chocolate and GUS emulation in Crispy for a while, but I switch back to the native MIDI because of the loops on tracks and for some reason the new internal MIDI player (midiproc) didn't wanted to work with the BASSMIDI Drive and even crashed one time, but with VirtualMIDISynth midiproc didn't give me trouble, VirtualMIDISynth had a problem however, it seems that reproduces MIDI by itself for some reason and doesn't let me change volume (always at max of the mixer of VirtualMIDISynth) or pause the playback when I pause the game, and others apps works very well with both MIDI drivers. After thinking of how MIDI worked in DOS versions I edited the default.cfg like the original and changing this:
To this:
And somehow midiproc worked again with BASSMIDI Drive, my question is why it fail in first place? Chocolate Doom didn't give me this problem before the 3.0.0 version.