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About BadLuckBurt

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  1. BadLuckBurt

    Why I hate the term "mapper".

    It's interesting to see how important this seems to be for some people. There are words that older generations consider rude where the younger ones don't bat an eye and vice versa, I feel this is a similar thing. When you are a single person that creates fully playable levels / missions / maps / thingamagibs and you are referred to as a mapper, the word has a different meaning compared to when you are part of a team and the person responsible for creating the level geometry and nothing else. I see a parallel with how some people tend to divide programmers into categories like programmer, scripter and coder when to me there's not a big difference, the rules and tools differ and that's about it.At the end of the day I couldn't give two shits about how someone else refers to my profession. In the end it comes down to punching the keyboard to make shit happen which is how I explain my job if people have no clue what it's about. My main gig at the moment is web development and if some people refuse to call me a programmer because of that, I couldn't care less. Insisting on being called a certain thing reeks of ego to me, just replace it with 'majesty' and see how ridiculous it sounds. I guess what I'm saying is: when you know you're good at what you do, why even care what other people choose to label it as? Just let your work speak for itself and it will distinguish you from the rest regardless. If people think you don't deserve a title and it bothers you, prove them wrong. It's fun when people underestimate you and you have an opportunity to show them they're actually the ones full of shit and take their ego down a notch.
  2. BadLuckBurt

    (solved) Air control in doom

    Thanks for posting the solution, I wish more people did that :)
  3. BadLuckBurt

    will DUSK receive a 32-Bit version?

    Wait and see: https://steamcommunity.com/app/519860/discussions/1/1744480332712116711/
  4. BadLuckBurt

    [Poll] Do you still play wads with brutal doom?

    It got me back into Doom when I finally found it but I soon realised I enjoyed vanilla gameplay more so no, I don't play it anymore
  5. BadLuckBurt

    Why I hate the term "mapper".

    In a way it discerns between hobbyist and professional. I guess I'm saying the same as Jimmy was, I don't think you'd find a person who builds / designs levels refer to themselves as mapper at a company, it would be level designer or something along those lines. It is rather interchangeable when you're doing this as a hobby unless you decide to put more value to either one of those words. I'm reminded of my colleague who gets upset when I refer to our boss as our boss. He insists on calling him employer because he believes boss implies power over him. In the end we both mean the same thing but use different words and he happens to perceive the word 'boss' in a negative way. And here I was thinking of more shit to say when suddenly: ^ Nuff said XD
  6. BadLuckBurt

    Merry Christmas!

    Teary ripmas everyone
  7. BadLuckBurt

    SIGIL - New Romero megawad for Feb 2019

    I'm sure that will sort itself out in the next few months. It does seem like the people making those comments are not aware of sourceports which seems weird to me but reviews etc. are bound to mention how you're supposed to play it. I don't use Steam anymore but whoever's the mod / admin for the discussion forums there could make a pinned post about the confusion / questions (which will probably happen at some point).
  8. BadLuckBurt

    got hit by a car.

    Ouch, that's horrible. I wish you a speedy and full recovery!
  9. BadLuckBurt

    What are you listening to?

    @reflex17 Never heard of them but this is the first time auto-tune worked for me :D
  10. BadLuckBurt

    Doom Rendering Pixels Taller than Wide

    Saved that picture. If I ever need to explain this 1.2 aspect ratio stuff, this will be the perfect illustration. I also want to own that clay model, it looks so freaking awesome.
  11. BadLuckBurt

    SIGIL - New Romero megawad for Feb 2019

    I'll judge it when it's out. Even if I end up not liking it, I do like the fact Romero's doing this. I would've liked it even more if he included Tom Hall but that's his decision to make. I hope Tom still makes the map he wanted to do and puts it out but time will tell. In any case it'll be fun to see what John comes up with and in the meantime I have plenty of other wads to entertain me.
  12. BadLuckBurt

    Which game's soundtrack is your favorite?

    Dune (not the Westwood RTS): https://www.youtube.com/watch?v=d_Not_70IR8 I listen to this a lot when coding, there's just something about it. I really wish those guys made more music like this.
  13. BadLuckBurt

    45 degree angle doors

    The stairbuilder tool can help out with odd-angled doors. When you make sure the line that'll become the door sector is the appropriate length (128, 64, etc.), you can use the stairbuilder tool to just extrude one sector of your desired depth (16, 32, etc.). It won't be perfect in some cases, depending on the angle but I find it works quite well most of the time.
  14. BadLuckBurt

    Games that Desperately Need Sequels

    Yes, XL Engine seems to have slowed sadly, it runs quite a few interesting games. I hope Lucius picks it up again when he's ready. OpenMW is the Holy Grail for me, once Tamriel Rebuilt is finished, I can lock myself in a room for the rest of my life, eat sweetrolls and beat the crap out of those pesky n'wahs invading my beautiful Vvardenfell. There is no escape! And I just thought of another one that deserves a sequel, Turtles in Time
  15. BadLuckBurt

    Doom 5 (2030) should have/be...

    The anti-piracy thing was more viable when we didn't have the download speeds we do today. When it takes up to 30-45 minutes to download 1 MP3 track, you start appreciating compression ;) But the compression I meant is the kind where you decompress your assets up front during load, not the one where you sacrifice data for the sake of space.