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Anyway I can make a completely transparent wall in GZDOOM builder?
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Or make an impasable sector
UDMF map format has a "block everything" property. It doesn't block explosions, though. A rocket to one side still damages the other side. I think a transparent 3d floor could fix that.
Or a ceiling lowered to the floor, with untextured walls. Pretty sure there's some way to make them in the traditional engine, TNT.wad has invisible walls in some levels.