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94's the best style

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  1. 94's the best style

    Knightmare:4800 Hell Knights (RC1 available)

    The end text seems to not show properly, it gets cut off.
  2. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    Cool, I'll update the OP with link to that thread.
  3. 94's the best style

    the one thing to balance DOOM

    Honestly, the only problem with Doom is that the mid tier is boring to carve through because SSG is the only uncool weapon that's useful against them, which means you have loads and loads of ssg because you want to save the awesome weapons to the cyberdemons and the other dire situations that never come.
  4. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    I map for vanilla, I don't really get udmf.
  5. 94's the best style

    Vanilla Doom Randomizer.

    There's also the fact that many monsters can get stuck on walls, which will also break closets.
  6. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    I have it, but I can't even comprehend how it was done, so I couldn't finish it. Which is why I moved on to the episodic idea.
  7. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    I know that, I've been watching you. (It's not his full quote.)
  8. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    Hi buddy, long time no see. I finished the final boss level like, geez, over half a year ago. Of course since then I picked up Quake mapping and pretty much neglected Doom like some terrible parent. The sad part is that I had the foresight to see this coming a year ago, which was when I was pushing the megawad to be finished quickly, like I think april last year was one deadline that was meant to be final.
  9. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    If you want to finish the hub, go right ahead.
  10. 94's the best style

    How would you describe the whole Doom/Doom 2 in just 4 words?

    You are the demons! (at least to the demons)
  11. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    That was precisely what wasn't really helpful. It severely lacks examples, I learned the text intermissions from "if doom 2 had mapinfo, this is what it would look like", but that didn't include cast roll.
  12. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    Alright Peggy, hit me up when you can. Then I can add the last few map definitions and intermission texts, and perhaps also work on adding the mapper names to the maps. Also, does anyone know how to do the Doom 2 cast roll? Zdoom wiki isn't very helpful with that.
  13. 94's the best style

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    What a great time to have activity on this thread, I pretty much finished up the episodes and intermissions yesterday night.
  14. 94's the best style

    WADs with strict design limitations?

    Pretty much all of our group like the title "Knightmare".
  15. 94's the best style

    Mappers' first world problems

    Or worse, staring at it for few minutes before realizing: "I have no idea what I was doing with this map."
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