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Bob9001

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About Bob9001

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  1. Yeah that's what I thought. I have already begun working on my map, so I might make it pretty spaced out but with less than 200 Monsters. Do we post the maps in this thread when ready to be tested/completed?
  2. Ok good, yeah I'm not an experienced mapper but I know enough to not make a bad map haha. Alright gotcha! I'll make a start on it later today. Small to medium? So that's like a monster count of 50-150 and secret count of maybe 3-4?
  3. Bob9001

    Final DOOM demos [-complevel 4]

    Map 27: Mount Pain - UV-Max in 18:30 (Yes you are reading that right) Ah, yes. One of THE HARDEST maps in Doom 2. I can say that with confidence cause I sure as hell struggle on this map more so than say MAP 29 etc. I don't even know why I finished this demo, I should of just reset but oh well. ev27.zip
  4. So basically just to clarify, just make a map but make it to quality? Am I getting the right take away from your message? Also with the resources that we use, can I say for example use PLUTONIA.wad aswell as return? Since it has to be Doom 2 configuration.
  5. I've already got a map in development, would that be allowed to be used? I'm also confused by this? Grinding a map would make it a slaughter type map right?
  6. Bob9001

    Beat/Fill '94 PWADs Month

    Or this! UV -Fast and UV Respawn? Sounds good already *licks lips*
  7. Bob9001

    Beat/Fill '94 PWADs Month

    Now that is a good concept! My suggestion would be something like a tyson month. How many Tyson records can be beaten (Partly inspired by J4rio re-doing some of Plutonia as a recent example).
  8. Bob9001

    Beat/Fill '94 PWADs Month

    Yeah I did take that into consideration haha. But It's 18 for me so this has finished for me.
  9. Bob9001

    Final DOOM demos [-complevel 4]

    Map 11: Storage Facility - UV-Max in 7:24. I guess the idea of having enemies teleport in was a good concept at the time, but in this day and age it's pretty bland and slows down the map. Map 11.zip
  10. Bob9001

    Beat/Fill '94 PWADs Month

    Congratulations to the winner! This was a fun month and I will be looking forward to the next event of this type.
  11. Bob9001

    Final DOOM demos [-complevel 4]

    Map 21: Administration Center - UV-Max in 17:35. Another bad map. But I mean this is the nature of Doom speedrunning. Admin.zip
  12. Bob9001

    Ultimate Doom demos [-complevel 3]

    What? When I started posting demos I got told to use the correct naming format (even though andy didn't mind).
  13. I like this opinion! But on the other hand, TNT is different based on the fact that Map 31 is supposed be Egypt and Map 32 is supposed to be somewhere in the Caribbean. That to me is originality.
  14. Bob9001

    Ultimate Doom demos [-complevel 3]

    Easiest way to find the conversion is just look at how the other demos are named.
  15. Bob9001

    Ultimate Doom demos [-complevel 3]

    Hello, welcome to the community!! Since this is your first demo I don't think anyone will mind that you didn't exit and restart but just for future demos make sure you do! Also, you may want to check to see how the demos are named as this makes it easier for Andy to upload them to the DSDA (Doomed Speed Demo Archives). Please enjoy your stay and I look forward to seeing more demos 😄
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